Reputation: 8375
This is my code to draw a circle but somehow it has a line draw from the center to the edge of the circle.. I have not add a line to into it only have move to and drawArc.
var geometry = Geometry.Instance;
var path = new UIBezierPath();
path.MoveTo(new CGPoint((nfloat)centerPiece.Center.X, (nfloat)centerPiece.Center.Y));
path.AddArc(new CGPoint((nfloat)centerPiece.Center.X, (nfloat)centerPiece.Center.Y), centerPiece.Radius, 0.0f, (float)Math.PI * 2, true);
context.SetLineWidth(centerPiece.BorderWidth);
context.SetStrokeColor(GetBorderPaint(centerPiece));
context.AddPath(path.CGPath);
context.DrawPath(CGPathDrawingMode.Stroke);
Upvotes: 0
Views: 302
Reputation: 829
You can use the following method to create your UIBezierPath
:
(UIBezierPath *)createArcPath
{
UIBezierPath *aPath = [UIBezierPath bezierPathWithArcCenter:CGPointMake((nfloat)centerPiece.Center.X, (nfloat)centerPiece.Center.X)
radius:(nfloat)centerPiece.Radius
startAngle:0
endAngle:DEGREES_TO_RADIANS(360)
clockwise:YES];
return aPath;
}
This could be a useful link as well!
Upvotes: 1