Adam Siwiec
Adam Siwiec

Reputation: 973

Electron IPC: Why is my ipc message not being received?

My main process (important code):

let introWindow
let win = null

function createWindow() {
    // Create the browser window.
    introWindow = new BrowserWindow({
            width: 600,
            height: 480,
            title: "Glaze",
            resizable: false
        })
        // and load the index.html of the app.


    introWindow.loadURL(url.format({
            pathname: path.join(__dirname, 'src/html/start.html'),
            protocol: 'file:',
            slashes: true
        }))

    // Emitted when the window is closed.
    introWindow.on('closed', function() {
        // Dereference the window object, usually you would store windows
        // in an array if your app supports multi windows, this is the time
        // when you should delete the corresponding element.
        introWindow = null
    })
}

function createMainWindow(arg) {
    const htmlPath = path.join('file://', __dirname, 'src/html/index.html?room=' + arg.room + "&nick=" + arg.nick)
    win = new BrowserWindow({
           width: 800,
           height: 700,
           title: "Glaze"
       })
    win.on('closed', function () {
         win = null;
    })

   win.loadURL(htmlPath)
   win.show()

   win.webContents.send('message', "IT WORKED!");

   autoUpdater.on('checking-for-update', () => {
     sendStatus('Checking for update...');
   })
   autoUpdater.on('update-available', (ev, info) => {
     sendStatus('Update available.');
   })
   autoUpdater.on('update-not-available', (ev, info) => {
     sendStatus('Update not available.');
   })
   autoUpdater.on('error', (ev, err) => {
     sendStatus('Error in auto-updater.');
   })
   autoUpdater.on('download-progress', (ev, progressObj) => {
     sendStatus('Download progress...');
     log.info('progressObj', progressObj);
   })
   autoUpdater.on('update-downloaded', (ev, info) => {
     sendStatus('Update downloaded.  Will quit and install in 5 seconds.');
     // Wait 5 seconds, then quit and install
     setTimeout(function() {
       autoUpdater.quitAndInstall();
     }, 5000)
   })
   // Wait a second for the window to exist before checking for updates.
   setTimeout(function() {
     autoUpdater.checkForUpdates()
 }, 5000);
}

// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', function() {
        const menu = Menu.buildFromTemplate(template)
        Menu.setApplicationMenu(menu)
        createWindow()

})

// Quit when all windows are closed.
app.on('window-all-closed', function() {
    let reopenMenuItem = findReopenMenuItem()
    if (reopenMenuItem) reopenMenuItem.enabled = true
    // On OS X it is common for applications and their menu bar
    // to stay active until the user quits explicitly with Cmd + Q
    if (process.platform !== 'darwin') {
        app.quit()
    }
})

app.on('activate', function() {
    // On OS X it's common to re-create a window in the app when the
    // dock icon is clicked and there are no other windows open.
    if (introWindow === null && win === null) {
        createWindow()
    }
})

// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.

app.on('browser-window-created', function() {
    let reopenMenuItem = findReopenMenuItem()
    if (reopenMenuItem) reopenMenuItem.enabled = false
})



ipc.on('close-starter', function(event, arg) {
    createMainWindow(arg);
})





function sendStatus(text) {
  log.info(text);
  win.webContents.send('message', text);
}

And my index.html:

    <script>
    const ipc = require('electron').ipcRenderer;
    ipc.on('message', function(event, text) {
        console.log("Message received")
        console.log(text, event);
        var container = document.getElementById('messages');
        var message = document.createElement('div');
        message.innerHTML = text;
        container.appendChild(message);
    })

    console.log("ran")
</script>

When I run my app, I check the dev tools console in my win window and there are no messages printed out except ran noting that the file ran. Why is the ipc message not getting through? win should not equal null at that point when the .send is called. Could the issue be with my main file or with my receiving file?

Upvotes: 2

Views: 1326

Answers (1)

pergy
pergy

Reputation: 5531

As a summary of my comment, ipc channel can be used only after webContents are setup successfully. Therefore, you should place your send call in a callback which ensures that ipc channel is in service.

In documentation of send example code is doing the same thing:

// In the main process.
const {app, BrowserWindow} = require('electron')
let win = null

app.on('ready', () => {
  win = new BrowserWindow({width: 800, height: 600})
  win.loadURL(`file://${__dirname}/index.html`)
  win.webContents.on('did-finish-load', () => {
    win.webContents.send('ping', 'whoooooooh!')
  })
})

Upvotes: 4

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