Reputation: 1
I was making an magic ball in blendeR.I have made the uv sphere ball already and also i have added 5-6 different colors with the help of light sources.Now i want the colors to animated or move in an jiggly way like whirl.Please see the link something like this :
http://luisbc.deviantart.com/art/Magic-Ball-II-364636015
I just want to make the colors inside my ball to move/circulate in a way.I don't know how to use Automatic Key Frame as well as how to make the lights move in a direction in my ball.
Please help me out.
Thanks.
Upvotes: -1
Views: 2961
Reputation: 7079
The basics of animation are -
The Automatic keyframe option can automate step 3 - but it will only add keyframes to values that have already been keyed. That means you have to manually add the first keyframe for a value, then as you change the value new keys will be created. Remember that it creates a keyframe on the current frame for the altered value so change frames before changing anything.
In blender almost any value can be animated, that could be the location and/or rotation of an object, the texture mapping values for a material or the colour of the material.
You can press I to add a keyframe, in the 3Dview this will show a list of common choices for location/rotation/scale and combinations of each. For values found elsewhere it will key the value located under the cursor. You can also right click on a value and select Insert Keyframe.
For help using blender you will find blender.stackexchange a better place to ask for help.
Upvotes: 2