Reputation: 21971
is it possible to change keys of a the same HashMap instance during iteration ? Because map entry set don't have a method entry.setKey(). Now what I can think off is create another HashMap...
MultipartParsingResult parsingResult = parseRequest(request);
Map<String, String[]> mpParams = parsingResult.getMultipartParameters();
Map<String, String[]> mpParams2 = new HashMap<String, String[]>();
Iterator<Entry<String,String[]>> it = mpParams.entrySet().iterator();
while (it.hasNext()) {
Entry<String,String[]> entry = it.next();
String name = entry.getKey();
if (name.startsWith(portletNamespace)) {
mpParams2.put(name.substring(portletNamespace.length(), name.length()), entry.getValue());
}
else {
mpParams2.put(name, entry.getValue());
}
}
Upvotes: 24
Views: 60598
Reputation: 6751
i got to this thread when i needed to change the keys of the map entries. in my case i have a JSON representation in a Map , meaning it can hold map or list of maps, here is the code:
private Map<String,Object> changeKeyMap(Map<String, Object> jsonAsMap) throws InterruptedException {
Map<String,Object> mapClone = new LinkedHashMap<>();
for (Map.Entry<String, Object> entry : jsonAsMap.entrySet()) {
if (Thread.currentThread().isInterrupted()) throw new InterruptedException();
Object value = entry.getValue();
if (entry.getValue() instanceof Map) {
value = changeKeyMap((Map) entry.getValue());
} else if (isListOfMaps(entry.getValue())) {
value = changeKeyListOfMaps((List<Map<String, Object>>) entry.getValue());
}
String changedKey = changeSingleKey(entry.getKey());
mapClone.put(changedKey, value);
}
return mapClone;
}
private List<Map<String,Object>> changeKeyListOfMaps(List<Map<String,Object>> listOfMaps) throws InterruptedException {
List<Map<String,Object>> newInnerMapList = new ArrayList<>();
for(Object singleMapFromArray :listOfMaps){
Map<String,Object> changeKeyedMap = changeKeyMap((Map<String, Object>) singleMapFromArray);
newInnerMapList.add(changeKeyedMap);
}
return newInnerMapList;
}
private boolean isListOfMaps(Object object) {
return object instanceof List && !((List) object).isEmpty() && ((List) object).get(0) instanceof Map;
}
private String changeSingleKey(String originalKey) {
return originalKey + "SomeChange"
}
Upvotes: 1
Reputation: 1
The best thing to do is to copy the map into a new one with the modifications you want, then return this new maps and destroy the old one. I wonder what's the performance impact of this solution however.
Upvotes: 0
Reputation: 272
There are four common types of modification you might want to do to the keys or values in a HashMap.
Something like this example.
static class Food
{
// ------------------------------ FIELDS ------------------------------
String colour;
String name;
float caloriesPerGram;
// -------------------------- PUBLIC INSTANCE METHODS --------------------------
public float getCaloriesPerGram()
{
return caloriesPerGram;
}
public void setCaloriesPerGram( final float caloriesPerGram )
{
this.caloriesPerGram = caloriesPerGram;
}
public String getColour()
{
return colour;
}
public void setColour( final String colour )
{
this.colour = colour;
}
public String getName()
{
return name;
}
public void setName( final String name )
{
this.name = name;
}
public String toString()
{
return name + " : " + colour + " : " + caloriesPerGram;
}
// --------------------------- CONSTRUCTORS ---------------------------
Food( final String name, final String colour, final float caloriesPerGram )
{
this.name = name;
this.colour = colour;
this.caloriesPerGram = caloriesPerGram;
}
}
// --------------------------- main() method ---------------------------
/**
* Sample code to TEST HashMap Modifying
*
* @param args not used
*/
public static void main( String[] args )
{
// create a new HashMap
HashMap<String, Food> h = new HashMap<String, Food>( 149
/* capacity */,
0.75f
/* loadfactor */ );
// add some Food objecs to the HashMap
// see http://www.calorie-charts.net for calories/gram
h.put( "sugar", new Food( "sugar", "white", 4.5f ) );
h.put( "alchol", new Food( "alcohol", "clear", 7.0f ) );
h.put( "cheddar", new Food( "cheddar", "orange", 4.03f ) );
h.put( "peas", new Food( "peas", "green", .81f ) );
h.put( "salmon", new Food( "salmon", "pink", 2.16f ) );
// (1) modify the alcohol key to fix the spelling error in the key.
Food alc = h.get( "alchol" );
h.put( "alcohol", alc );
h.remove( "alchol" );
// (2) modify the value object for sugar key.
Food sug = h.get( "sugar" );
sug.setColour( "brown" );
// do not need to put.
// (3) replace the value object for the cheddar key
// don't need to get the old value first.
h.put( "cheddar", new Food( "cheddar", "white", 4.02f ) );
// (4) replace the value object for the peas key with object based on previous
Food peas = h.get( "peas" );
h.put( "peas", new Food( peas.getName(), peas.getColour(), peas.getCaloriesPerGram() * 1.05f ) );
// enumerate all the keys in the HashMap in random order
for ( String key : h.keySet() )
{
out.println( key + " = " + h.get( key ).toString() );
}
}// end main
}
I hope this helps
Upvotes: 3
Reputation: 17577
You should keep information in other collection to modify it after iteration. You can only remove entry using iterator.remove()
during iterator. HashMap
contract forbids mutating it during iteration.
Upvotes: 10