Reputation: 4394
I would like to rewrite this JavaScript (run in Node) into Go.
let io = require('socket.io-client');
let socket = io('http://botws.generals.io');
socket.on('connect', function() {
console.log('Connected to server.');
});
(I've tried this library unsuccessfully; I can elaborate on my noob attempts if that helps)
Upvotes: 2
Views: 1459
Reputation: 4394
Ok, got it working. There was a different URL I had to use.
package main
import (
"github.com/graarh/golang-socketio"
"github.com/graarh/golang-socketio/transport"
"log"
)
func main() {
transport := transport.GetDefaultWebsocketTransport()
ws_url := "ws://botws.generals.io/socket.io/?EIO=3&transport=websocket"
client, err := gosocketio.Dial(ws_url, transport)
if err != nil {
log.Fatal(err)
}
client.On(gosocketio.OnConnection, func(c *gosocketio.Channel, args interface{}) {
log.Println("Connected!")
})
// Block to give client time to connect
select {}
client.Close()
}
Upvotes: 2