Reputation: 4481
I've been trying to implement a chat service using socketio. I need to set a message to a selected socket id. The documentation says to use a function like socket.to(<socketid>).emit('hey', 'I just met you');
But it doesnt seem to be working. few moths ago i achieved this functionality by a function like io.sockets.connected[<socketid>].emit('hey', 'I just met you');
but now it doesnt seem to work any more. Btw the socket.broadcast.emit();
works pretty well. How to resolve this issue?
Upvotes: 1
Views: 1612
Reputation: 615
here comprehensive doc where you can send using socket.io
// sending to the client
socket.emit('hello', 'can you hear me?', 1, 2, 'abc');
// sending to all clients except sender
socket.broadcast.emit('broadcast', 'hello friends!');
// sending to all clients in 'game' room except sender
socket.to('game').emit('nice game', "let's play a game");
// sending to all clients in 'game1' and/or in 'game2' room, except sender
socket.to('game1').to('game2').emit('nice game', "let's play a game (too)");
// sending to all clients in 'game' room, including sender
io.in('game').emit('big-announcement', 'the game will start soon');
// sending to all clients in namespace 'myNamespace', including sender
io.of('myNamespace').emit('bigger-announcement', 'the tournament will start soon');
// sending to a specific room in a specific namespace, including sender
io.of('myNamespace').to('room').emit('event', 'message');
// sending to individual socketid (private message)
io.to(`${socketId}`).emit('hey', 'I just met you');
// WARNING: `socket.to(socket.id).emit()` will NOT work, as it will send to everyone in the room
// named `socket.id` but the sender. Please use the classic `socket.emit()` instead.
// sending with acknowledgement
socket.emit('question', 'do you think so?', function (answer) {});
// sending without compression
socket.compress(false).emit('uncompressed', "that's rough");
// sending a message that might be dropped if the client is not ready to receive messages
socket.volatile.emit('maybe', 'do you really need it?');
// specifying whether the data to send has binary data
socket.binary(false).emit('what', 'I have no binaries!');
// sending to all clients on this node (when using multiple nodes)
io.local.emit('hi', 'my lovely babies');
// sending to all connected clients
io.emit('an event sent to all connected clients');
Upvotes: 1
Reputation: 4481
Manage to send private message by the following code.
io.on("connection", function(socket) {
socket.on("online", data => {
socket.name = data.username;
onlineUsers.push(data);
sockets[data.username] = socket.id;
});
socket.on("message", function(data) {
socket.broadcast.emit("public", data);
});
socket.on("send_personal_message", function(data) {
socket.to(sockets[data.user]).emit("personal", data);
});
socket.on("disconnect", reason => {
sockets.splice(sockets.findIndex(id => id === socket.id), 1);
});
});
Upvotes: 2
Reputation: 6403
You can use socket.broadcast.to(<socketid>)
to broadcast to specific socket id.
Here is an example:
socket.join('my-unique-room-name');
socket.broadcast.to('my-unique-room-name').emit('welcome', 'helloWorld'); //only people in 'my-unique-room-name' will receive this message
Hope this helps!
Upvotes: 1