Reputation: 1523
I wanted to create a generic (sic) solution to have a class with a bunch of properties. These properties should be simple types (bool, int, float etc) or complex types (vector, colour etc.). They should all have a means to parse them from text to their type.
The one complex type I'm going to use here is Vector:
public class Vector
{
private float _x, _y, _z;
public Vector(float x, float y, float z)
{
_x = x;
_y = y;
_z = z;
}
public Vector() : this(0.0f, 0.0f, 0.0f)
{
}
public float X
{
get { return _x; }
set { _x = value; }
}
public float Y
{
get { return _y; }
set { _y = value; }
}
public float Z
{
get { return _z; }
set { _z = value; }
}
}
Here's my base class for parameter, which just gives it a name:
public class Parameter
{
protected string _name;
public Parameter() : this("untitled")
{
}
public Parameter(string name)
{
_name = name;
}
public string Name => _name;
}
Here's the derived class which adds a value of generic type TType, which has a constraint:
public class Parameter<TType> : Parameter where TType : ParameterValue<TType>
{
public Parameter(string name, TType value) : base(name)
{
Value = value;
}
public TType Value { get; set; }
}
Now here's the ParameterValue generic class which ensures all TType objects have a parse function
public abstract class ParameterValue<TType>
{
protected TType _value;
public ParameterValue(TType value)
{
_value = value;
}
public TType Value
{
get { return _value; }
set { _value = value; }
}
public abstract void Parse(string text);
}
Here's a definition for string:
public class StringValue : ParameterValue<string>
{
public StringValue(string value) : base(value)
{
}
public override void Parse(string text)
{
_value = text;
}
}
Here's a definition for Vector:
public class VectorValue : ParameterValue<Vector>
{
public VectorValue(Vector value) : base(value)
{
}
public override void Parse(string text)
{
var tokens = text.Split(',');
var x = float.Parse(tokens[0]);
var y = float.Parse(tokens[1]);
var z = float.Parse(tokens[2]);
_value = new Vector(x, y, z);
}
}
Here's my manager class which contains all the parameters:
public class ParameterManager
{
private Dictionary<string, Parameter> _parameters;
public ParameterManager()
{
_parameters = new Dictionary<string, Parameter>();
}
public void AddParameter<TType>(string name, TType value) where TType : ParameterValue<TType>
{
_parameters[name] = new Parameter<TType>(name, value);
}
public TType FindParameterValue<TType>(string name) where TType : ParameterValue<TType>
{
var parameter = _parameters[name];
var parameterTyped = parameter as Parameter<TType>;
return parameterTyped?.Value;
}
}
Now, if I create a class that uses ParamaterManager, I hit problems:
public class Thing
{
private ParameterManager _parameters;
public Thing()
{
_parameters = new ParameterManager();
_parameters.AddParameter("name", new StringValue("untitled"));
_parameters.AddParameter("position", new VectorValue(new Vector()));
}
}
The two lines adding parameters "name" and "position" throw errors:
1>...\Thing.cs(11,13,11,37): error CS0311: The type 'ParameterProblem.StringValue' cannot be used as type parameter 'TType' in the generic type or method 'ParameterManager.AddParameter<TType>(string, TType)'. There is no implicit reference conversion from 'ParameterProblem.StringValue' to 'ParameterProblem.ParameterValue<ParameterProblem.StringValue>'.
1>...\Thing.cs(12,13,12,37): error CS0311: The type 'ParameterProblem.VectorValue' cannot be used as type parameter 'TType' in the generic type or method 'ParameterManager.AddParameter<TType>(string, TType)'. There is no implicit reference conversion from 'ParameterProblem.VectorValue' to 'ParameterProblem.ParameterValue<ParameterProblem.VectorValue>'.
How do I get this to do what I wanted?
Upvotes: 0
Views: 83
Reputation: 7579
where TType : ParameterValue<TType>
This is a recursive generic constraint, which will simplify to TType : ParameterValue<XYZParameterValue>
where XYZParameterValue : ParameterValue<TType>
which is not what you want, because in your case the actual type (e.g. string
) does not inherit its corresponding ParameterValue
(ParameterValue<string>
).
Your generic constraints would work when using a generic interface/base class which is implemented/inherited by the same type which it is generic over, like the IComparable<T>
interface which is implemented by the type T
(i.e. System.String : IComparable<System.String>
).
Instead, I'd do the following:
public class Parameter<T> : Parameter
{
public Parameter(string name, ParameterValue<T> value) : base(name)
{
Value = value;
}
public ParameterValue<T> Value { get; set; }
}
You'd have to change ParameterManager
methods to a similar form too:
public void AddParameter<T>(string name, ParameterValue<T> value)
{
_parameters[name] = new Parameter<TType>(name, value);
}
public ParameterValue<T> FindParameterValue<T>(string name)
{
var parameter = _parameters[name];
var parameterTyped = parameter as Parameter<TType>;
return parameterTyped?.Value;
}
Side Note: Naming the type constraint TType
doesn't make any sense by general conventions since the T
prefix in a type parameter means "type" and so T
would be enough.
Upvotes: 1
Reputation: 726479
Your constraint should be replaced with a change in the second parameter type:
public void AddParameter<TType>(string name, ParameterValue<TType> value)
The calls should be done like this:
_parameters.AddParameter<string>("name", new StringValue("untitled"));
_parameters.AddParameter<Vector>("position", new VectorValue(new Vector()));
Upvotes: 1