StackOverflowAcc
StackOverflowAcc

Reputation: 171

Google Developer Console incorrectly believes my app is not designed for tablets

Here's the message I'm getting in the Developer console:

Your Production APK needs to meet the following criteria:

Your APK should include customised drawable assets for common tablet screen densities.

-In my manifest I have:

<supports-screens
    android:resizeable="true"
    android:smallScreens="true"
    android:normalScreens="true"
    android:largeScreens="true"
    android:xlargeScreens="true"
    android:anyDensity="true"/>

-In /src/main/res I have mipmap-hdpi to xxxhdpi folders each containing a launcher icon.

-I have uploaded the appropriate tablet screenshots as the store demands.

All of the above seems to work fine. So, what am I missing?

From what I can gather by searching, it's possible that a lack of drawable content is incorrectly failing my APK, but I have no need for any other than the launcher icons. Would anybody be able to tell me how to dummy this, please? I can't even find an explicit description of the folder structure.

Thanks!

Upvotes: 3

Views: 427

Answers (2)

StackOverflowAcc
StackOverflowAcc

Reputation: 171

Eventually I gave up and filled out this form to declare the app tablet-friendly, if you're sure all the right boxes are ticked, for a manual review. The app was approved within a day and a few days later the "Designed for phones" label on the Google Play Store was gone. No explanation was given regarding the problem.

https://support.google.com/googleplay/android-developer/contact/tabletq

Upvotes: 3

Roger Belk
Roger Belk

Reputation: 309

I've had that issue before, look here https://developer.android.com/guide/practices/tablets-and-handsets.html You will need to add new layouts for larger screen along with the different drawable like:

      res/layout-large/main.xml for tablets: 

Instead of just using

      res/layout/main.xml for handsets:

Upvotes: 1

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