Reputation: 2480
In normal i have canvas size 500x500 and it will create camera size (500,500) But when i change
game.camera.width=5;
game.camera.height=5;
then visible area it the same? what will happen when change width and height camera, how to understand that thanks
Upvotes: 1
Views: 734
Reputation: 8571
Based upon the documentation and an older post from the creator of Phaser on the HTML5 Game Dev Forum where he said:
You're not doing anything wrong, you just can't change the camera dimensions - they match the game size at the moment.
and then in 2015 on the same thread:
So you can tell if something is within the camera bounds or not. Which is impossible if the camera doesn't have a size.
suggesting that things haven't changed since 2013, and the camera doesn't resize as you're expecting.
Testing as well suggests that things haven't changed either.
Upvotes: 1