Reputation: 25
Consider this code:
string GameExit;
bool GameChoiceGo = true;
while (GameChoiceGo == true)
{
system("cls");
cout << "\n Are you sure you want to exit? (Yes or No) ";
cin >> GameExit;
if (GameExit == "y" || "Y" || "yes" || "Yes" || "YES")
{
cout << "User typed Yes";
Sleep(3000);
system("cls");
break;
}
if (GameExit == "n" || "N" || "no" || "No" || "NO")
{
cout << "User typed No";
Sleep(3000);
system("cls");
GameChoiceGo = false;
}
else
{
cout << "\nI'm sorry but, " << GameExit << " is not a acceptable choice. Type: Yes or No.\n\n\n";
Sleep(3000);
system("cls");
}
}
break;
Here, only the first statement is activated. Even if the user types "No"
or anything else, it will output "user typed yes"
.
The else-if statements
work if I replace the or statements
with only one statement (i.e. "y"
and "n"
). The only problem is, I want to have any possible version of yes and no that the user might type in the code.
Any ideas why the code is not working correctly?
Upvotes: 0
Views: 157
Reputation: 3795
Correct way using OR operator in "your" code is as below (note the explicit use of ==
statements between ||
operators):
if (GameExit == "y" || GameExit =="Y" || GameExit =="yes" || GameExit =="Yes" || GameExit =="YES")
{
cout << "User typed Yes";
Sleep(3000);
system("cls");
break;
}
if (GameExit == "n" || GameExit =="N" || GameExit =="no" || GameExit =="No" || GameExit =="NO")
{
cout << "User typed No";
Sleep(3000);
system("cls");
GameChoiceGo = false;
}
PS: The above answer is not intended to give the best programming practice in a similar situation but to give the specific answer to the OP with the minimal code change :)
// -----
EDIT: Here is a better approach using STL. Note that (unsorted) array lookup requires linear search, whereas unordered_set
, which is a hash set, has (on average) constant time lookup. This will be faster especially when the yes, no etc. options are plenty.
#include <unordered_set>
...
// These sets can be as large as possible or even dynamically
// updated while the program is running. insert, remove, lookup will
// all be much faster than a simple array.
unordered_set<string> ySet{"y", "Y", "yes", "Yes", "YES"};
unordered_set<string> nSet{"n", "N", "no", "No", "NO"};
if (ySet.find(GameExit) != ySet.end())
{
cout << "User typed Yes";
Sleep(3000);
system("cls");
break;
}
if (nSet.find(GameExit) != nSet.end())
{
cout << "User typed No";
Sleep(3000);
system("cls");
GameChoiceGo = false;
}
...
Upvotes: 4
Reputation: 48948
I'm sorry, but you have to write GameExit ==
for every condition you want to check:
if (GameExit == "y" || GameExit == "Y" || GameExit == "yes" || GameExit == "Yes" || GameExit == "YES")
If you write if ("y")
(which is basically what you are doing, only with more statements), the const char[]
will decay to a const char*
, and that pointer will be compared to 0
. Now, that pointer will never be null, as there will always be memory allocated for the string literal.
A better solution is to (1) make an array with all the options, so that checking the conditions becomes a simple search or (2) convert the input to all lowercase for example, and compare that.
// 1)
std::vector<std::string> options = { "y", "Y", "yes", "Yes", "YES" };
if (std::find(options.begin(), options.end(), GameExit) != options.end());
// or
if (std::any_of(options.begin(), options.end(), [&GameExit](const auto& value) {
return GameExit == value;
});
// 2)
std::transform(GameExit.begin(), GameExit.end(), GameExit.begin(), ::tolower);
if (GameExit == "y" || GameExit == "yes");
You can look up the functions if you do not know what they do :).
Upvotes: 8
Reputation: 1111
You need to define a complete equality for each expression like this:
if ( gameExit == "y" || gameExit == "Y" ) {}
Upvotes: 3
Reputation: 411
GameExit == "y" || "Y" || ....
is incorrect. The correct method is:
GameExit == "y" || GameExit == "Y" || ....
and so on, both for the yes or no case.
Upvotes: 1