Reputation: 1237
I would like to get the current system language from Windows. I found thousands of answers like Get current language in CultureInfo with the suggestion to use System.Globalization and CultureInfo or Thread.CurrentThread... but the solutions don't work.
I tested nearly all solutions on my Windows 7 and also on my Windows 10 and I get always: "en-US".
Here a Screenshot from my Windows 7 Settings: Region and Language Settings from my Windows 7.
I found a working solution but I think System.Globalization is a better approach and i also want "de-DE" and not "de-de" as result.
[DllImport("kernel32.dll")]
static extern int GetUserGeoID(int geoId);
[DllImport("kernel32.dll")]
static extern int GetGeoInfo(int geoid, int GeoType, StringBuilder lpGeoData, int cchData, int langid);
[DllImport("kernel32.dll")]
static extern int GetUserDefaultLCID();
private const int GEOCLASS_NATION = 16;
//SYSGEOTYPE
private const int GEO_NATION = 1;
private const int GEO_LATITUDE = 2;
private const int GEO_LONGITUDE = 3;
private const int GEO_ISO2 = 4;
private const int GEO_ISO3 = 5;
private const int GEO_RFC1766 = 6;
private const int GEO_LCID = 7;
private const int GEO_FRIENDLYNAME = 8;
private const int GEO_OFFICIALNAME = 9;
private const int GEO_TIMEZONES = 10;
private const int GEO_OFFICIALLANGUAGES = 11;
public string language;
// ***********************************************************
// Code
int geoId = GetUserGeoID(GEOCLASS_NATION);
int lcid = GetUserDefaultLCID();
StringBuilder bldr = new StringBuilder(50);
GetGeoInfo(geoId, GEO_RFC1766, bldr, bldr.Capacity, lcid);
Debug.Log(lcid);
language = bldr.ToString();
Does anyone know what I have to do, to get CultureInfo to work?
Edit: I forgot to mention I checked also my registry at HKEY_USERS\[Any Folder]\Control Panel\International and all languages are set properly LocaleName = de-DE.
Upvotes: 2
Views: 2998
Reputation: 1237
I solved my question with this post in the unity3D forum. Sorry I'm not pointed out that I use Unity, but I did'nt know that the programm can have such an effect.
[System.Runtime.InteropServices.DllImport("kernel32.dll")]
static extern int GetUserDefaultLCID();
//*************************************************************************
CultureInfo culture = CultureInfo.GetCultureInfo(GetUserDefaultLCID());
Thread.CurrentThread.CurrentCulture = culture;
Thread.CurrentThread.CurrentUICulture = culture;
language = culture.ToString();
Upvotes: 1