Reputation: 815
how can I include some pictures for the native ios [ in codename one ] and how can I use them from inside the code , I tried to create a folder Called Resources like what XCode do by default , and it didn't work code used :
[UIImage imageNamed:@"xxxx.png"];
Regards,
after trying to include the sources I looked everywhere for the images and I didn't find any [ tried to put them inside the src and inside native and inside ios folder ]
after trying to work with gui from native I have the following messages on the log : 2017-03-16 15:23:25.509 MyApplication[32748:1247180] Warning: Attempt to present on whose view is not in the window hierarchy!
Upvotes: 2
Views: 113
Reputation: 7483
If you want to bundle images with your Codename One App, there are at least 2 ways of doing that:
Add the images to the src folder in your project and get them as follows:
public static Image getImageFromSrcFolder(String imageName) {
try {
Image image = Image.createImage(Display.getInstance().getResourceAsStream(null, imageName));
return image;
} catch (IOException ioe) {
//Log.p("Image " + name + " not found: " + ioe);
}
return null;
}
Add the images through the GUI Builder (theme.res
) and get them as follows:
public static Image getImageFromTheme(String imageName) {
try {
Resources resFile = Resources.openLayered("/theme");//Change 'theme' to the custom name, if you renamed your theme.res file
Image image = resFile.getImage(imageName);
return image;
} catch (IOException ioe) {
//Log.p("Image " + name + " not found: " + ioe);
}
return null;
}
Upvotes: 2
Reputation: 3395
You have to use Like
UIImageView *yourImageView; // this must be your IBOutlet imageview, else you have to allocate it manually by giving its size frame etc.
[yourImageView setImage:[UIImage imageNamed:@"xxx.png"]];
Try this, it will work. Thanks.
Upvotes: 1