Reputation: 1099
In an attempt to make a more usable version of the code I wrote for an answer to another question, I used a lambda function to process an individual unit. This is a work in progress. I've got the "client" syntax looking pretty nice:
// for loop split into 4 threads, calling doThing for each index
parloop(4, 0, 100000000, [](int i) { doThing(i); });
However, I have an issue. Whenever I call the saved lambda, it takes up a ton of CPU time. doThing itself is an empty stub. If I just comment out the internal call to the lambda, then the speed returns to normal (4 times speedup for 4 threads). I'm using std::function to save the reference to the lambda.
My question is - Is there some better way that the stl library internally manages lambdas for large sets of data, that I haven't come across?
struct parloop
{
public:
std::vector<std::thread> myThreads;
int numThreads, rangeStart, rangeEnd;
std::function<void (int)> lambda;
parloop(int _numThreads, int _rangeStart, int _rangeEnd, std::function<void(int)> _lambda) //
: numThreads(_numThreads), rangeStart(_rangeStart), rangeEnd(_rangeEnd), lambda(_lambda) //
{
init();
exit();
}
void init()
{
myThreads.resize(numThreads);
for (int i = 0; i < numThreads; ++i)
{
myThreads[i] = std::thread(myThreadFunction, this, chunkStart(i), chunkEnd(i));
}
}
void exit()
{
for (int i = 0; i < numThreads; ++i)
{
myThreads[i].join();
}
}
int rangeJump()
{
return ceil(float(rangeEnd - rangeStart) / float(numThreads));
}
int chunkStart(int i)
{
return rangeJump() * i;
}
int chunkEnd(int i)
{
return std::min(rangeJump() * (i + 1) - 1, rangeEnd);
}
static void myThreadFunction(parloop *self, int start, int end) //
{
std::function<void(int)> lambda = self->lambda;
// we're just going to loop through the numbers and print them out
for (int i = start; i <= end; ++i)
{
lambda(i); // commenting this out speeds things up back to normal
}
}
};
void doThing(int i) // "payload" of the lambda function
{
}
int main()
{
auto start = timer.now();
auto stop = timer.now();
// run 4 trials of each number of threads
for (int x = 1; x <= 4; ++x)
{
// test between 1-8 threads
for (int numThreads = 1; numThreads <= 8; ++numThreads)
{
start = timer.now();
// this is the line of code which calls doThing in the loop
parloop(numThreads, 0, 100000000, [](int i) { doThing(i); });
stop = timer.now();
cout << numThreads << " Time = " << std::chrono::duration_cast<std::chrono::nanoseconds>(stop - start).count() / 1000000.0f << " ms\n";
//cout << "\t\tsimple list, time was " << deltaTime2 / 1000000.0f << " ms\n";
}
}
cin.ignore();
cin.get();
return 0;
}
Upvotes: 0
Views: 297
Reputation: 93324
I'm using
std::function
to save the reference to the lambda.
That's one possible problem, as std::function
is not a zero-runtime-cost abstraction. It is a type-erased wrapper that has a virtual
-call like cost when invoking operator()
and could also potentially heap-allocate (which could mean a cache-miss per call).
If you want to store your lambda in such a way that does not introduce additional overhead and that allows the compiler to inline it, you should use a template parameter. This is not always possible, but might fit your use case. Example:
template <typename TFunction>
struct parloop
{
public:
std::thread **myThreads;
int numThreads, rangeStart, rangeEnd;
TFunction lambda;
parloop(TFunction&& _lambda,
int _numThreads, int _rangeStart, int _rangeEnd)
: lambda(std::move(_lambda)),
numThreads(_numThreads), rangeStart(_rangeStart),
rangeEnd(_rangeEnd)
{
init();
exit();
}
// ...
To deduce the type of the lambda, you can use an helper function:
template <typename TF, typename... TArgs>
auto make_parloop(TF&& lambda, TArgs&&... xs)
{
return parloop<std::decay_t<TF>>(
std::forward<TF>(lambda), std::forward<TArgs>(xs)...);
}
Usage:
auto p = make_parloop([](int i) { doThing(i); },
numThreads, 0, 100000000);
I wrote an article that's related to the subject:
"Passing functions to functions"
It contains some benchmarks that show how much assembly is generated for std::function
compared to a template parameter and other solutions.
Upvotes: 3