Reputation: 129
import random
def lottery(lucky_numbers, run):
i = 0
while i < run:
x = random.uniform(0, 1) #prints out a random number between 0 and 1
numbers = lucky_numbers
NewNumbers = numbers[-1:] + numbers[:-1] #shifts each element in the to the right
lucky_numbers = NewNumbers
print(lucky_numbers, x)
i += 1
lottery([1, 2, 0], 3)
This code prints out something like:
>>>>>>>>>>
[0, 1, 2] 0.33016179294984127
[2, 0, 1] 0.7797639530009745
[1, 2, 0] 0.6292245916315391
>>>>>>>>>>
The x values will always be different because they are random numbers between 0 and 1.
I am trying to add a function that says if x is the lowest value(min) in the loop then the programme should print the list of that iteration, for example in this case the lowest value of x in this loop is 0.33016179.. , the program should therefore print the list [0, 1, 2]
Upvotes: 0
Views: 74
Reputation: 460
I would just save the info in a variable and print it after the loop ends:
import random
def lottery(lucky_numbers, run):
i = 0
min_x = 1
while i < run:
x = random.uniform(0, 1) #prints out a random number between 0 and 1
numbers = lucky_numbers
NewNumbers = numbers[-1:] + numbers[:-1] #shifts each element in the to the right
lucky_numbers = NewNumbers
if x < min_x:
min_x = x
min_lucky_numbers = lucky_numbers
i += 1
print(min_lucky_numbers, min_x)
lottery([1, 2, 0], 3)
Upvotes: 1
Reputation: 693
to do what you want, you have just to store your items in two different lists, sort them and display the firt elements of each one :
import random
luckiest_num = list()
luckiest_list = list()
def lottery(lucky_numbers, run):
i = 0
while i < run:
x = random.uniform(0, 1)
numbers = lucky_numbers
NewNumbers = numbers[-1:] + numbers[:-1]
print(NewNumbers, x)
i += 1
luckiest_num.append(x)
luckiest_list.append(NewNumbers)
lottery([1, 2, 0], 3)
luckiest_num.sort()
luckiest_list.sort()
print ("The luckiest item is : ")
print(luckiest_num[0],luckiest_list[0])
Upvotes: 0
Reputation: 1219
You can create a "cache" that stores all the x
values then call the lowest value.
cache = []
for _ in range(3):
x = random.uniform(0, 1)
cache.append(x)
print min(cache)
Upvotes: 1