Reputation: 44
function love.load()
Tileset = love.graphics.newImage('countryside.png')
TileW, TileH = 32, 32
local tilesetW, tilesetH = Tileset:getWidth(), Tileset:getHeight()
Quads = {
love.graphics.newQuad(0, 0, TileW, TileH, tilesetW, tilesetH) -- 1 = grass
love.graphics.newQuad(32, 0, TileW, TileH, tilesetW, tilesetH) -- 2 = box
love.graphics.newQuad(0, 32, TileW, TileH, tilesetW, tilesetH) -- 3 = flowers
love.graphics.newQuad(32, 32, TileW, TileH, tilesetW, tilesetH) -- 4 = box
}
TileTable = {
{1, 1, 1},
{1, 2, 1},
{1, 1, 1}
}
end
This code gives this error:
Syntax error: main.lua:9: '}' expected (to close '{' at line 7) near 'love'
I don't understand it. Anyone got any help?
Upvotes: 1
Views: 113
Reputation: 1071
In Lua, an array is initialized as below, hope it helps:
Quads = {
love.graphics.newQuad(0, 0, TileW, TileH, tilesetW, tilesetH), -- 1 = grass
love.graphics.newQuad(32, 0, TileW, TileH, tilesetW, tilesetH), -- 2 = box
love.graphics.newQuad(0, 32, TileW, TileH, tilesetW, tilesetH), -- 3 = flowers
love.graphics.newQuad(32, 32, TileW, TileH, tilesetW, tilesetH), -- 4 = box
}
Upvotes: 1