Dawid Fieluba
Dawid Fieluba

Reputation: 1301

How to put textures on my tiledmap in libGDX

Im creating RTS in LibGDX and Im wondering how to put my buildings textures in proper way. Im using TiledMap to create my world, but I have to create some objects dynamicly. I know how to do this by editing cells, but this solution seems to me a bit messy (my buildings are like 4x5 tiles large, so I would have to edit 20 cells). Thanks in advance!

Upvotes: 0

Views: 96

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