Reputation: 29
I'm facing a real challenge which I hope you guys can help me figure out. I'm creating a polyline for given Position objects, and what I'd want to do, is to put a custom marker in the origin and make it move all through the polyline, not necessarily tracking a position, just moving over the polyline.
My first step was creating an ObjectAnimation object, and make it move in a line from one marker to another, but i'm not figuring out how can I make it move along my polyline and not in a line.
Thank you in advance, and any further information you guys need to clarify the issue, i'm viewing this topic at every time!
Upvotes: 0
Views: 1164
Reputation: 3168
We have an example for this
you're correct in using an object animator, you also need to make use of a handler to keep updating the position.
// Animating the marker requires the use of both the ValueAnimator and a handler.
// The ValueAnimator is used to move the marker between the GeoJSON points, this is
// done linearly. The handler is used to move the marker along the GeoJSON points.
handler = new Handler();
runnable = new Runnable() {
@Override
public void run() {
// Check if we are at the end of the points list, if so we want to stop using
// the handler.
if ((points.size() - 1) > count) {
// Calculating the distance is done between the current point and next.
// This gives us the duration we will need to execute the ValueAnimator.
// Multiplying by ten is done to slow down the marker speed. Adjusting
// this value will result in the marker traversing faster or slower along
// the line
distance = (long) marker.getPosition().distanceTo(points.get(count)) * 10;
// animate the marker from it's current position to the next point in the
// points list.
ValueAnimator markerAnimator = ObjectAnimator.ofObject(marker, "position",
new LatLngEvaluator(), marker.getPosition(), points.get(count));
markerAnimator.setDuration(distance);
markerAnimator.setInterpolator(new LinearInterpolator());
markerAnimator.start();
// This line will make sure the marker appears when it is being animated
// and starts outside the current user view. Without this, the user must
// intentionally execute a gesture before the view marker reappears on
// the map.
map.getMarkerViewManager().update();
// Keeping the current point count we are on.
count++;
// Once we finish we need to repeat the entire process by executing the
// handler again once the ValueAnimator is finished.
handler.postDelayed(this, distance);
}
}
};
handler.post(runnable);
Upvotes: 1