Reputation: 131
I'm working on building a custom file opener in iOS Swift for shapefiles (a GIS format, not particularly relevant to this question). These files have a header which is 100 bytes long. I'm able to read this into 4-byte arrays, which store information I want. I can convert these arrays into the Swift types Data
and NSData
, and have a few other options for transforming them (like Base64EncodedString
). But I'm having trouble converting these raw arrays or the Data or any of the formats into useful attributes like Double
, Int
, and String
.
import Foundation
struct ShapeReader {
var shapeFile = FileHandle(forReadingAtPath: "/Users/christopherjlowrie/Documents/Shapes/SF_Neighborhoods/Planning_Zones.shp")
var fileHeader: String{
let header = shapeFile?.readData(ofLength: 100)
let headerStream = InputStream(data: header!)
headerStream.open()
var buffer = [UInt8](repeating: 0, count: 4)
while (headerStream.hasBytesAvailable){
headerStream.read(&buffer, maxLength: buffer.count)
print(buffer)
let x = Data(buffer)
print(x)
}
return "A"
}
}
This currently only returns A because for testing reasons I am having it return a string
How can I open files, and read their raw bytes into types (Doubles
, Ints
, Strings
) in Swift?
Upvotes: 12
Views: 9357
Reputation: 236380
Xcode 11 • Swift 5.1 or later
To convert from String
to DataProtocol
(Data or Bytes):
extension DataProtocol where Self: RangeReplaceableCollection {
init<S: StringProtocol>(_ string: S) {
self.init(string.utf8)
}
}
extension StringProtocol {
var data: Data { .init(self) }
var bytes: [UInt8] { .init(self) }
}
To convert from DataProtocol
back to String
extension DataProtocol {
var string: String? { String(bytes: self, encoding: .utf8) }
}
let stringData = "abc".data // 3 bytes
let stringBytes = "abc".bytes // [97, 98, 99]
let stringFromData = stringData.string // "abc"
let stringFromBytes = stringBytes.string // "abc"
To convert from any Numeric
type to DataProtocol
:
extension DataProtocol where Self: RangeReplaceableCollection {
init<N: Numeric>(_ numeric: N) {
self = withUnsafeBytes(of: numeric) { .init($0) }
}
}
extension Numeric {
var data: Data { .init(self) }
var bytes: [UInt8] { .init(self) }
}
To convert from DataProtocol
back to any Numeric
type:
extension Numeric {
init<D: DataProtocol>(_ data: D) {
var value: Self = .zero
let size = withUnsafeMutableBytes(of: &value, data.copyBytes)
self = value
}
}
extension DataProtocol {
func value<N: Numeric>() -> N { .init(self) }
}
let value = 12.34 // implicit Double 12.34
let data = value.data // double data - 8 bytes
let bytes = value.bytes // [113, 61, 10, 215, 163, 16, 69, 64]
let double = Double(data) // implicit Double 12.34
let double1: Double = .init(data) // explicit Double 12.34
let double2: Double = data.value() // explicit Double 12.34
let double3 = data.value() as Double // casting to Double 12.34
Now we can easily add a property for each Numeric
type:
extension DataProtocol {
var integer: Int { value() }
var int32: Int32 { value() }
var float: Float { value() }
var cgFloat: CGFloat { value() }
var float80: Float80 { value() }
var double: Double { value() }
var decimal: Decimal { value() }
}
Playground testing
let intData = 1_234_567_890_123_456_789.data // 8 bytes (64 bit Integer)
let dataToInt: Int = intData.integer // 1234567890123456789
let intMinData = Int.min.data // 8 bytes (64 bit Integer)
let backToIntMin = intMinData.integer // -9223372036854775808
let intMaxData = Int.max.data // 8 bytes (64 bit Integer)
let backToIntMax = intMaxData.integer // 9223372036854775807
let myInt32Data = Int32(1_234_567_890).data // 4 bytes (32 bit Integer)
let backToInt32 = myInt32Data.int32 // 1234567890
let int32MinData = Int32.min.data // 4 bytes (32 bit Integer)
let backToInt32Min = int32MinData.int32 // -2147483648
let int32MaxData = Int32.max.data // 4 bytes (32 bit Integer)
let backToInt32Max = int32MaxData.int32 // 2147483647
let myFloatData = Float.pi.data // 4 bytes (32 bit single=precison FloatingPoint)
let backToFloat = myFloatData.float // 3.141593
backToFloat == .pi // true
let myCGFloatData = CGFloat.pi.data // 4 bytes (32 bit single=precison FloatingPoint)
let backToCGFloat = myCGFloatData.cgFloat // 3.141593
backToCGFloat == .pi // true
let myDoubleData = Double.pi.data // 8 bytes (64 bit double-precision FloatingPoint)
let backToDouble = myDoubleData.double // 3.141592653589793
backToDouble == .pi // true
let myFloat80Data = Float80.pi.data // 16 bytes (128 bit extended-precision FloatingPoint)
let backToFloat80 = myFloat80Data.float80 // 3.141592653589793116
backToFloat80 == .pi // true
let decimalData = Decimal.pi.data // 20 bytes Decimal type
let backToDecimal = decimalData.decimal // 3.14159265358979323846264338327950288419
backToDecimal == .pi // true
Upvotes: 24