Reputation: 2391
I'm trying to make an augmented reality game, in which the user can shoot other people who are using the web app with only their phone. The problem is, I need some way to figure out where a user is. I have thought of several ways to do this, as shown below:
So far, it's looking like I'm going to use geolocation, but the problem is it's not very accurate. I need accuracy to about a foot that updates pretty quickly. I want to do this without native iOS or Android. If needed, it can be a local thing where you have to be within a certain distance of each other, for example to connect to an access point. Thanks in advance.
Upvotes: 0
Views: 4825
Reputation: 56
The HTML5 Geolocation API has an enableHighAccuracy
option that can be turned on in addition to a watchPosition
method that will update when the device changes location.
I've used the enableHighAccuracy
option at work and in my experience it's usually pretty accurate within a few feet. Using it along with watchPosition
would likely help you avoid erroneous coordinates since it updates on a set interval.
See here for more details: https://developer.mozilla.org/en-US/docs/Web/API/Geolocation
I can't really speak on the other methods you suggested, but I hope this was helpful.
Upvotes: 2