Reputation: 11
I'm getting the error NullReferenceException: Object reference not set to an instance of an object ThirdPersonCamera.Update () (at Assets/scripts/ThirdPersonCamera.cs:24)
My Code:
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System.Runtime.InteropServices;
using UnityEngine.SocialPlatforms;
using UnityEngine.UI;
using UnityStandardAssets.Utility;
public class ThirdPersonCamera : MonoBehaviour {
[SerializeField]Vector3 cameraOffset;
[SerializeField]float damping;
Transform cameraLookTarget;
Player localPlayer;
void Awake () {
GameManger.Instance.OnLocalPlayerJoined += HandleOnLocalPlayerJoined;
}
void HandleOnLocalPlayerJoined (Player player) {
localPlayer = player;
cameraLookTarget = localPlayer.transform.Find("cameraLookTarget");
if (cameraLookTarget == null) {
cameraLookTarget = localPlayer.transform;
}
}
// Update is called once per frame
void Update () {
Vector3 targetPosition = cameraLookTarget.position + localPlayer.transform.forward * cameraOffset.z +
localPlayer.transform.up * cameraOffset.y +
localPlayer.transform.right * cameraOffset.x;
transform.position = Vector3.Lerp(transform.position, targetPosition, damping * Time.deltaTime);
}
}
I've tried changing the Script Execution Order, but nothing works. I don't know what's wrong.
Upvotes: 0
Views: 116
Reputation: 892
Make sure you have a GameObject assigned to the LocalPlayer variable in your script. This object is looking in your hierarchy for something called 'cameraLookTarget' without quotes. Capitalization matters.
I recommend looking for a LocalPlayer object in your Awake() method and if it is null use Debug.Log("No local player assigned") to alert yourself that this is in fact not being assigned.
Upvotes: 1