Reputation: 39
import random
import sys
from PyQt5.QtCore import (Qt)
from PyQt5.QtWidgets import (QHBoxLayout, QToolTip, QPushButton, QApplication, QWidget, QLabel)
from PyQt5.QtGui import (QIcon, QPixmap, QFont)
class dicesimulator(QWidget):
def __init__(self):
super().__init__()
self.initUI()
def initUI(self):
QToolTip.setFont(QFont('SansSerif', 10))
dice = QLabel(self)
smaller_pixmap = QPixmap('dice ' + str(random.randint(1,6)) +'.png').scaled(160, 300, Qt.KeepAspectRatio, Qt.FastTransformation)
dice.setPixmap(smaller_pixmap)
dice.move(1, 1)
btn = QPushButton('Roll', self)
btn.setFont(QFont('SansSerif', 20))
btn.setToolTip('Click to Roll Die')
btn.clicked.connect(self.rolldice)
btn.resize(162, 40)
btn.move(0, 161)
self.setGeometry(1427, 30, 162, 201)
self.setFixedSize(self.size())
self.setWindowTitle('Dice Simulator')
self.setWindowIcon(QIcon('icon.png'))
self.show()
def rolldice(self):
new_dice = QPixmap('dice ' + str(random.randint(1,6)) + '.png').scaled(160, 300, Qt.KeepAspectRatio, Qt.FastTransformation)
dice.setPixmap(new_dice)
QApplication.processEvents()
if __name__ == '__main__':
app = QApplication(sys.argv)
ex = dicesimulator()
ex.show()
sys.exit(app.exec_())
I am attempting to create a dice rolling simulator using PyQt5 with Python 3.5 on a 32 bit Windows 7 Machine. The problem I am having is that I am not able to Update the QLabel/QPixmap to display a different random dice image when the 'Roll' button is clicked. When the 'Roll' button is clicked I get a 'Python has stopped working' error message and the program closes. I've been trying to solve the problem for a while and according to everything I have read my current code should work, but it does not.
Upvotes: 0
Views: 5547
Reputation: 5885
you need to create reference to self,
self.dice = QLabel(self)
...
def rolldice(self):
new_dice = QPixmap('dice ' + str(random.randint(1,6)) + '.png').scaled(160, 300, Qt.KeepAspectRatio, Qt.FastTransformation)
self.dice.setPixmap(new_dice)
QApplication.processEvents()
Upvotes: 2