Reputation: 34348
I have created a game in Phaser and it runs file on my local machine via XAMPP. I have reshuffled my files to align to the Cocoon structure as per their example (basically just used the default Cocoon template, switched out a few files and editor the config.xml file with my own params), successfully compiled the app via Cocoon.io cloud service and created the .ipa file which I have put onto my device (the iPad mini). However, when I run the file I get a black screen.
I downloaded and installed the developer app on my iPad and dropped my zipped game into it. Then I ran the game via canvas+ and got these errors - the first when I run the app, the ones in red when I look at the debug.
When I compile to a native IOS app and launch, I just goes to a black screen.
Any ideas what is going on? Completely at loss on this one.
Upvotes: 0
Views: 114
Reputation: 34348
Just realised that when working with the Cocoon development app you only need to move the www folder not the whole app folder as you do when compiling the app.
Upvotes: 0