Reputation: 13
random_turtle_color borrowed from this page.
import turtle, random
r = lambda: random.randint(0,255)
print('#%02X%02X%02X' % (r(),r(),r()))
turtle.width(10) #What does this line do?
length = 5
for count in range(100):
colors = (z) #I want the randomly generated hexadecimal color to be #the pen in the drawing
turtle.speed(0)
turtle.forward(length)
turtle.right(135)
length = length + 5
Upvotes: 1
Views: 434
Reputation: 99041
Your question led me to faker, a nice package to generate random data, including random colors, i.e.:
import random
from faker import Faker
length = 1
for count in range(800):
turtle.width(random.randint(2, 15))
turtle.speed(200)
turtle.forward(length)
turtle.right(135)
turtle.left(2)
turtle.color(Faker().hex_color())
length = length + 15
Note:
turtle.width()
- defines the size of the brush
Upvotes: 1
Reputation:
For some explanations see comments in the code below:
import turtle, random
r = lambda: random.randint(0,255)
z = '#{:02X}{:02X}{:02X}'.format(r(),r(),r())
print(z)
length = 5
turtle.pen(fillcolor=z,pencolor=z,pensize=1) # pensize= width of drawed line (here 1 pixel)
turtle.begin_fill() # Called just before drawing a shape which is to be filled.
for _ in range(100): # without '_' unused numbers are generated
turtle.speed(0)
turtle.forward(length)
turtle.right(135)
length = length + 5
turtle.end_fill() # It's question of taste, but I like the filled figure better ...
turtle.done() # the turtle window will stay open
gives:
Upvotes: 1
Reputation: 41925
A key piece you're missing is telling the turtle to use the color you generated via turtle.pencolor()
. Here's a reworked example:
import turtle
import random
color_values = [random.randrange(0, 256) for _ in 'rgb']
hex_string = '#{:02X}{:02X}{:02X}'.format(*color_values)
turtle.speed('fastest')
turtle.pencolor(hex_string) # Set the pen color
turtle.width(10) # Width in pixels of the lines drawn (constant)
length = 5 # Length in pixels of the lines drawn (grows)
for _ in range(100):
turtle.forward(length)
turtle.right(135)
length += 5
turtle.hideturtle()
turtle.done()
You don't need to use a hex string to set the color, you can pass color values directly if they match the color mode. Here's a rework that does that and changes the colors during the loop as well:
import turtle
import random
turtle.colormode(255)
turtle.speed('fastest')
turtle.width(10) # Width in pixels of the lines drawn (constant)
length = 5 # Length in pixels of the lines drawn (grows)
for _ in range(100):
color_values = [random.randrange(0, 256) for _ in 'rgb']
turtle.pencolor(color_values) # Set the pen color
turtle.forward(length)
turtle.right(135)
length += 5
turtle.hideturtle()
turtle.done()
OUTPUT
Upvotes: 1
Reputation: 4548
Use ''.format()
instead of print()
. If you want to get a different color each time move the z
assignment line into the for loop:
import turtle, random
r = lambda: random.randint(0,255)
z = '#{:02X}{:02X}{:02X}'.format(r(),r(),r())
turtle.width(10) #What does this line do?
length = 5
for count in range(100):
colors = (z) #I want the randomly generated hexadecimal color to be #the pen in the drawing
turtle.speed(0)
turtle.forward(length)
turtle.right(135)
length = length + 5
Upvotes: 0