Reputation: 11
I'm trying to save a file to the device.
The problem is that I'm hardcoding the filename from code behind.
My requirement is to ask the user to save a file with a user defined filename. How can I ask the user to save a file by opening a filesave dialog in Xamarin.Forms?
Upvotes: 0
Views: 1908
Reputation:
Have you solved it? Can you post your solution in case?
This question could fit your requirements, it uses this plugin: Xam.plugin.filepicker Xam.Plugin.FilePicker Works fine but can't get file
Here is the easiest popup page using Rg.Plugins.Popup
cs:
public partial class PromptPopup : PopupPage
{
public event EventHandler Oked;
public event EventHandler Canceled;
public PromptPopup(string title, string text)
{
InitializeComponent();
PopupText.Text = text;
PopupTitle.Text = title;
}
private void OnCancel(object sender, EventArgs e)
{
this.Canceled(sender, e);
PopupNavigation.PopAsync(false);
}
private void OnOk(object sender, EventArgs e)
{
this.Oked(sender, e);
PopupNavigation.PopAsync(false);
}
}
its xaml:
<StackLayout VerticalOptions="Center" HorizontalOptions="FillAndExpand" Padding="20, 20, 20, 20">
<StackLayout BackgroundColor="White" Padding="10, 10, 10, 10">
<Label x:Name="PopupTitle" Text="PromptPopupTitle" TextColor="Gray" FontSize="20" HorizontalOptions="Center" />
<ScrollView>
<StackLayout>
<StackLayout Orientation="Horizontal">
<Label x:Name="PopupText"
HorizontalOptions="FillAndExpand"
HorizontalTextAlignment="Center"
TextColor="Gray"></Label>
</StackLayout>
<StackLayout Orientation="Horizontal" HorizontalOptions="FillAndExpand">
<Button Text="{i18n:Translate PopupButtonCancel}" Clicked="OnCancel" HorizontalOptions="FillAndExpand"></Button>
<Button Text="{i18n:Translate PopupButtonOk}" Clicked="OnOk" HorizontalOptions="FillAndExpand"></Button>
</StackLayout>
</StackLayout>
</ScrollView>
</StackLayout>
(this page comes from a PopupPage instead of ContentPage)
and you can call it like this
var page = new PromptPopup("title", "text");
page.Oked += Page_OkedLogout;
page.Canceled += Page_CanceledLogout;
await PopupNavigation.PushAsync(page);
further deep support: https://github.com/rotorgames/Rg.Plugins.Popup
Upvotes: 3
Reputation: 720
After selecting file you just open Popup with "Entry" and save file using Entry Text. you can open popup using "Rg.Plugins.Popup"
Upvotes: 0
Reputation: 1023
You have to implement the file picker yourself, there's no built in way to do that, best to go out to GitHub and look around if that's what you're after.
It sounds to me like you could easily achieve what you're after by just popping a text box, having a user enter a file name, validate the filename with a regex or something and then just saving the file with that file name, you could even just save the file and give them the option to rename the file by listing them all out, but that's all too broad for me to give you an exact implementation, so the best I can do for you is tell you the simple way to do what you're wanting to do.
Upvotes: 0