Reputation: 343
Trying to capture what is in the green viewfinder after taking a picture.
Please see images:
This is what the code is doing currently:
Before taking the picture:
After taking the picture (scale of resulting image is not correct, as it does not match what is in the green viewfinder):
As you can see, the image needs to be scaled up to fit what was originally contained within the green viewfinder. Even when I calculate the correct scaling ratio (for the iPhone 6, I need to multiply the dimensions of the captured image by 1.334, it doesn't work)
Any ideas?
Upvotes: 3
Views: 1173
Reputation: 343
Steps to solve this:
First, get the full size image: I also used an extension to the UIImage class called "correctlyOriented".
let correctImage = UIImage(data: imageData!)!.correctlyOriented()
All this does is un-rotate the iPhone image, so a portrait image (taken with home button on the bottom of the iPhone) is oriented as expected. That extension is below:
extension UIImage {
func correctlyOriented() -> UIImage {
if imageOrientation == .up {
return self
}
// We need to calculate the proper transformation to make the image upright.
// We do it in 2 steps: Rotate if Left/Right/Down, and then flip if Mirrored.
var transform = CGAffineTransform.identity
switch imageOrientation {
case .down, .downMirrored:
transform = transform.translatedBy(x: size.width, y: size.height)
transform = transform.rotated(by: CGFloat.pi)
case .left, .leftMirrored:
transform = transform.translatedBy(x: size.width, y: 0)
transform = transform.rotated(by: CGFloat.pi * 0.5)
case .right, .rightMirrored:
transform = transform.translatedBy(x: 0, y: size.height)
transform = transform.rotated(by: -CGFloat.pi * 0.5)
default:
break
}
switch imageOrientation {
case .upMirrored, .downMirrored:
transform = transform.translatedBy(x: size.width, y: 0)
transform = transform.scaledBy(x: -1, y: 1)
case .leftMirrored, .rightMirrored:
transform = transform.translatedBy(x: size.height, y: 0)
transform = transform.scaledBy(x: -1, y: 1)
default:
break
}
// Now we draw the underlying CGImage into a new context, applying the transform
// calculated above.
guard
let cgImage = cgImage,
let colorSpace = cgImage.colorSpace,
let context = CGContext(data: nil,
width: Int(size.width),
height: Int(size.height),
bitsPerComponent: cgImage.bitsPerComponent,
bytesPerRow: 0,
space: colorSpace,
bitmapInfo: cgImage.bitmapInfo.rawValue) else {
return self
}
context.concatenate(transform)
switch imageOrientation {
case .left, .leftMirrored, .right, .rightMirrored:
context.draw(cgImage, in: CGRect(x: 0, y: 0, width: size.height, height: size.width))
default:
context.draw(cgImage, in: CGRect(origin: .zero, size: size))
}
// And now we just create a new UIImage from the drawing context
guard let rotatedCGImage = context.makeImage() else {
return self
}
return UIImage(cgImage: rotatedCGImage)
}
Next, calculate the height factor:
let heightFactor = self.view.frame.height / correctImage.size.height
Create a new CGSize based on the height factor, and then resize the image (using a resize image function, not shown):
let newSize = CGSize(width: correctImage.size.width * heightFactor, height: correctImage.size.height * heightFactor)
let correctResizedImage = self.imageWithImage(image: correctImage, scaledToSize: newSize)
Now, we have an image that is the same height as our device, but wider, due to the 4:3 aspect ratio of the iPhone camera vs the 16:9 aspect ratio of the iPhone screen. So, crop the image to be the same size as the device screen:
let screenCrop: CGRect = CGRect(x: (newSize.width - self.view.bounds.width) * 0.5,
y: 0,
width: self.view.bounds.width,
height: self.view.bounds.height)
var correctScreenCroppedImage = self.crop(image: correctResizedImage, to: screenCrop)
Lastly, we need to replicate the "crop" created by the green "viewfinder". So, we perform another crop to make the final image match:
let correctCrop: CGRect = CGRect(x: 0,
y: (correctScreenCroppedImage!.size.height * 0.5) - (correctScreenCroppedImage!.size.width * 0.5),
width: correctScreenCroppedImage!.size.width,
height: correctScreenCroppedImage!.size.width)
var correctCroppedImage = self.crop(image: correctScreenCroppedImage!, to: correctCrop)
Credit for this answer goes to @damirstuhec
Upvotes: 2