Reputation: 679
Upvotes: 0
Views: 986
Reputation: 703
First of all, you can create a function that simply makes an API request and obtains the content in the form of byte array. A simple example of HTTP request:
public static byte[] GetImageByteArray(string url)
{
try
{
using (var client = new HttpClient())
{
var uri = new Uri(url);
var response = client.GetAsync(uri).Result;
if (response.IsSuccessStatusCode)
{
var content = response.Content.ReadAsByteArrayAsync();
return content.Result;
}
}
return null;
}
catch
{
return null;
}
}
Next, you can simply bind the output from your result into your image source and the image to your content:
var mainStack = new StackLayout();
var imageByteArray = GetImageByteArray("https://static.pexels.com/photos/34950/pexels-photo.jpg");
Image image;
if (imageByteArray != null)
{
image = new Image()
{
Source = ImageSource.FromStream(() => new MemoryStream(imageByteArray))
};
mainStack.Children.Add(image);
}
Content = mainStack;
Upvotes: 1