Reputation: 21
I have made this application:
For example when I click on the clear button when the counter JLabel (pointsAvailable) is 19 then the counter JLabel goes blank as expected, however when I start adding points again it starts from 19 not 40 as set on the start. I would like to make it to reset back to 40 instead of just making it blank
Code for the clear button
private void JButtonActionPerformed(java.awt.event.ActionEvent evt) {
speedPoints.setText("");
attackPoints.setText("");
defencePoints.setText("");
powerPoints.setText("");
agilityPoints.setText("");
focusPoints.setText("");
availablePoints.setText("");
}
Code for Jlabel counter
public class addingPointsUI extends javax.swing.JFrame {
int pointsAvailable=40;
int speed=0;
int power=0;
int focus=0;
int agility=0;
int defence=0;
int attack=0;
Code for buttons +/-: to allow me to add or decrease value "example power - button"
private void powerMinusActionPerformed(java.awt.event.ActionEvent evt) {
if (power > 0 ){
if (pointsAvailable <= 0) {
JOptionPane.showMessageDialog(null, "You are out of available points");
return;
}
power = power - 1;
pointsAvailable = pointsAvailable +1;
availablePoints.setText(String.valueOf(pointsAvailable));
powerPoints.setText(String.valueOf(power));
}else {
JOptionPane.showMessageDialog(null,"You cannot take anymore points from Power");
}
}
Thank your for your kind replies.
Upvotes: 1
Views: 67
Reputation: 168845
Use a JSpinner
with SpinnerNumberModel
. Change the value of the model. The component will update and further changes will act on the current value of the model.
Upvotes: 1
Reputation: 21
Found my own solution on google:
private void ClearActionPerformed(java.awt.event.ActionEvent evt) {
speedPoints.setText(String.valueOf(0));
powerPoints.setText(String.valueOf(0));
agilityPoints.setText(String.valueOf(0));
defencePoints.setText(String.valueOf(0));
focusPoints.setText(String.valueOf(0));
attackPoints.setText(String.valueOf(0));
availablePoints.setText(String.valueOf(40));
}
Works perfectly
Upvotes: 0
Reputation: 1
I can quickly think of two solutions: 1. In the event handler of your clear button include the following:
private void JButtonActionPerformed(ActionEvent evt){
...
pointsAvailable=40;
speed=0;
power=0;
focus=0;
agility=0;
defence=0;
attack=0;
}
This will reset all of your stats. 2. Or you can add an if statement to the listeners of every button that adds or subtracts a stat that will check if the specific statistic is empty. For example, for the speed buttons the code would look like so:
if (speedPoints.getText() == ""){
pointsAvailable += speed;
speed = 0;
}
Upvotes: 0