Reputation: 2290
I'm starting using Swift for my new audio app and I need to use Apple Core Audio library.
Let's be honest, Swift is a great language and I love it but as soon as we have to use C, pointers and other stuff it becomes really annoying to use it.
In order to make it a clear and clean interface I would to know you thoughts about interfacing Core Audio and Swift.
I thought to use C++ (for the convenients std::vector and more) or C but both require using bridging.
So my questions are:
Upvotes: 4
Views: 614
Reputation: 2290
I think I found the answers so I will leave it here if somebody is interested
Btw don't hesitate to add more things if you think it could help other people.
Upvotes: 2