Reputation: 668
I'm following this tutorial for unity https://code.tutsplus.com/tutorials/creating-ar-games-on-unity-using-vuforia-part-1--cms-27210 but I have not luck making it, it is supposed when the camera move the cube has to stay in his position in the world, but the only thing I getting is the cube fixed in the camera.
I noticed in the logs that the device tracker is not starting.
Upvotes: 2
Views: 2105
Reputation: 668
The fix that worked for me is: - The phone that you are using has to have a gyro. You can check it here: http://www.gsmarena.com - The cube doesn't has to be inside the ARCamera component - Enable device_tracking in world center mode - In the vuforia configuration make sure that "enable device poses" and "enable prediction" is enabled That's it!!
Upvotes: 1