Reputation: 514
I am learning how to use Services in Android. I'm developing an app to understand them. The app will start a Service when user press a 'Start' button. The service will be running until user press a 'Stop' button (an app like Alpify or similar)
In AndroidManifest, my service is declared as follow:
<service
android:name="com.cpalosrejano.example.MyService"
android:stopWithTask="false"
android:enabled="true" />
From activity, I start the service as follow:
Intent service = new Intent(MyActivity.this, MyService.class);
startService(service);
Then I open other apps which consumes a lot of RAM, (Clash Royale, Instagram, Facebook, etc...) and my service is killed by system.
I implemented onTrimMemory(int level)
method to see what is happening. Before my service is being killed, the logcat give me the follow information:
onTrimMemory() : 5
onTrimMemory() : 10
onTrimMemory() : 15
I have read the behavior of onTrimMemory()
method. The documentation says when I receive that codes, I must release unused object. But my service has no code yet.
What I tried:
largeHeap="true"
in AndroidManifest.xml filestartForeground()
START_STICKY
flag in servicewakelock
The code of my service:
public class MyService extends Service {
PowerManager.WakeLock mWakeLock;
@Override
public void onCreate() {
Log.i(ServiceBase.class.getSimpleName(), "onCreate() : Service Started.");
super.onCreate();
}
@Override
public final int onStartCommand(Intent intent, int flags, int startId) {
Log.i(ServiceBase.class.getSimpleName(), "onStarCommand() : Received id " + startId + ": " + intent);
// acquire wakelock
PowerManager powerManager = (PowerManager) getSystemService(POWER_SERVICE);
mWakeLock = powerManager.newWakeLock(PowerManager.PARTIAL_WAKE_LOCK, ServiceBase.class.getSimpleName());
mWakeLock.acquire();
// start foreground
NotificationCompat.Builder builder = new NotificationCompat.Builder(this);
builder.setSmallIcon(android.R.drawable.stat_sys_download);
builder.setContentText("Service in foreground");
builder.setContentTitle("My app");
builder.setOngoing(true);
Notification notification = builder.build();
startForeground(1359, notification);
// run until explicitly stopped.
return START_STICKY;
}
@Nullable
@Override
public IBinder onBind(Intent intent) {
Log.i(ServiceBase.class.getSimpleName(), "onBind() : true");
return null;
}
@Override
public void onRebind(Intent intent) {
Log.i(ServiceBase.class.getSimpleName(), "onRebind() : true");
super.onRebind(intent);
}
@Override
public boolean onUnbind(Intent intent) {
Log.i(ServiceBase.class.getSimpleName(), "onUnbind() : false");
return super.onUnbind(intent);
}
@Override
public void onDestroy() {
Log.i(ServiceBase.class.getSimpleName(), "onDestroy()");
super.onDestroy();
}
@Override
public void onTaskRemoved(Intent rootIntent) {
Log.i(ServiceBase.class.getSimpleName(), "onTaskRemoved()");
super.onTaskRemoved(rootIntent);
}
@Override
public void onTrimMemory(int level) {
Log.i(ServiceBase.class.getSimpleName(), "onTrimMemory() : " + level);
super.onTrimMemory(level);
}
}
And now, my question:
How is possible, Runtastic app is running while my app is being killed by system?
Upvotes: 0
Views: 953
Reputation: 77
According to my understanding process which does not have any running component will be terminated first as compared to processes with the running component.
Android might decide to shut down a process at some point, when memory is low and required by other processes that are more immediately serving the user.
Please refer to this link https://developer.android.com/guide/components/processes-and-threads.html
Upvotes: 2