Reputation: 2708
I have UITableView
with a custom cell IconsTableViewCell
holding one UIImageView
and one UILable
.
If a row was previously selected, when user taps on a new row, the previous row is deselected and the label's textcolor for the new row should change.
However, when I try to get a reference to the current cell using indexPath
, the app crashes. I am stuck at this for the past few hours.
class EighthViewController: UIViewController, UITableViewDelegate,UITableViewDataSource {
let checkedImage = UIImage(named: "checked")!
let uncheckedImage = UIImage(named: "unchecked")!
struct Item {
var name:String // name of the rows
var selected:Bool // whether is selected or not
var amount: Int // value of the items
}
var frequency = [
Item(name:"Every week",selected: false, amount: 0),
Item(name:"Every 2 weeks",selected: false, amount: 0),
Item(name:"Every 4 weeks",selected: false, amount: 0),
Item(name:"Once",selected: false, amount: 0),
Item(name:"End of tenancy cleaning", selected: false, amount: 0)
]
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
// retrieve indexPathForCellSelected from UserDefaults
if let retrievedIndexPath = UserDefaults.standard.data(forKey: indexKey) {
if let data1 = NSKeyedUnarchiver.unarchiveObject(with: retrievedIndexPath) as? IndexPath {
indexPathForCellSelected = data1
/* Inform the delegate that the row has already been selected.
When calling 'tableView:didSelectRowAtIndexPath:', it will calculate the total amount depending on the type of cleaning:
Weekly, End of Tenancy..etc
Call calculateTotal() function which is using `indexPathForCellSelected`to calculate the total */
self.tableView(self.tableView, didSelectRowAt: indexPathForCellSelected!)
// assign the indexPath retrieved to StructS.indexPath
StructS.indexPath = indexPathForCellSelected
// assign StructS.price to self.frequencyTotalPrice
self.frequencyTotalPrice = StructS.price
// assign self.frequencyTotalPrice to FullData.finalFrequecyAmount
FullData.finalFrequecyAmount = self.frequencyTotalPrice
// assign a Checkmark to the row with the corresponding indexPathForCellSelected retrieved
tableView.cellForRow(at: indexPathForCellSelected!)?.accessoryType = .checkmark
tableView.cellForRow(at: indexPathForCellSelected!)?.imageView?.image = checkedImage
let cell = tableView.cellForRow(at: indexPathForCellSelected!) as! IconsTableViewCell
cell.frequencyLabel.textColor = .black
// assign frequency[indexPath.row].name to FullData structure
FullData.finalFrequencyName = frequency[indexPathForCellSelected!.row].name
//assign the row as Int value to a global var so as to determine which ViewController to unwind segue in 10th ViewController
StructS.frequencyRowSelectedEighthVC = indexPathForCellSelected!.row
}
}
// handle the selection of the row so as to update the values of labels in section header.
// if indexPathForCellSelected == nil, select a default type of cleaning for the first time
if indexPathForCellSelected == nil {
// construct an indexPath for the row we want to select when no previous row was selected ( not already saved in UserDefaults)
let rowToSelect:IndexPath = IndexPath(row: 1, section: 0)
// select the row at `rowToSelect` indexPath. This will just register the selectd row, However,the code that you have in tableView:didSelectRowAtIndexPath: is not yet executed because the delegate for the tablewView object in the ViewController has not been called yet.
self.tableView.selectRow(at: rowToSelect, animated: true, scrollPosition: UITableViewScrollPosition.none)
// inform the delegate that the row was selected
// stackoverflow.com/questions/24787098/programmatically-emulate-the-selection-in-uitableviewcontroller-in-swift
self.tableView(self.tableView, didSelectRowAt: rowToSelect)
//assign the row as Int value to a global var so as to determine which ViewController to unwind segue in 10th ViewController
StructS.frequencyRowSelectedEighthVC = rowToSelect.row
print("the row that was selected is\(StructS.frequencyRowSelectedEighthVC) ")
}
}
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return frequency.count
}
func numberOfSections(in tableView: UITableView) -> Int {
return 1
}
// configure the cell
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath)
-> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "Cell") as! IconsTableViewCell
cell.frequencyLabel.text = frequency[indexPath.row].name
cell.frequencyLabel.textColor = .gray
cell.iconImageView.image = uncheckedImage
return cell
}
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
if !frequency[indexPath.row].selected {
// this avoid set initial value for the first time
if let index = indexPathForCellSelected {
// clear the previous cell
frequency[index.row].selected = false
tableView.cellForRow(at: index)?.accessoryType = .none
tableView.cellForRow(at: index)?.imageView?.image = nil
}
//mark the new row
frequency[indexPath.row].selected = true
tableView.cellForRow(at: indexPath)?.accessoryType = .checkmark
//assign checked image to row
tableView.cellForRow(at: indexPath)?.imageView?.image = checkedImage
//evaluates to nil when trying to get a reference to the cell at the selected indexPath
let cell = tableView.cellForRow(at: indexPath) as! IconsTableViewCell
cell.frequencyLabel.textColor = .black
//save indexPathForCellSelected in UserDefaults
if indexPathForCellSelected != nil {
// used to check if there is a selected row in the table
let data = NSKeyedArchiver.archivedData(withRootObject: indexPathForCellSelected!)
UserDefaults.standard.set(data, forKey: indexKey)
self.tableView.reloadData()
} // end of if indexPathForCellSelected
}
}
} //end of class
Upvotes: 0
Views: 1631
Reputation: 285059
Create a property selectedRow
. By default the first row is selected.
var selectedRow = 0
In viewWillAppear
read the selected row from UserDefaults and reload the table view
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
selectedRow = UserDefaults.standard.integer(forKey: indexKey)
frequency[selectedRow].selected = true
tableView.reloadData()
}
In cellForRow
set color, image and accessory view depending on the selected
property
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "Cell" for: indexPath) as! IconsTableViewCell
let freq = frequency[indexPath.row]
if freq.selected {
cell.accessoryType = .checkmark
cell.imageView?.image = checkedImage
cell.frequencyLabel.textColor = .gray
} else {
cell.accessoryType = .none
cell.imageView?.image = uncheckedImage
cell.frequencyLabel.textColor = .black
}
cell.frequencyLabel.text = freq.name
return cell
}
In didSelectRowAt
compare the actual index path with selectedRow
. If they are not equal set the selected
property of the former selected cell to false
and of the new selected cell to true
. Then set selectedRow
to the row of the index path, save the row to UserDefaults
and reload the table view.
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
if indexPath.row != selectedRow {
let previousIndexPath = IndexPath(row:selectedRow, section:0)
frequency[selectedRow].selected = false
frequency[indexPath.row].selected = true
selectedRow = indexPath.row
UserDefaults.standard.set(selectedRow, forKey: indexKey)
tableView.reloadRows(at: [indexPath, previousIndexPath], with: .none)
}
}
Upvotes: 1
Reputation: 5729
I would try this (assuming you have an array of Item
structs):
override func tableView(tableView: UITableView, willDisplayCell cell: UITableViewCell, forRowAtIndexPath indexPath: NSIndexPath) {
let item = myItemArray[indexPath.row]
(cell as! IconsTableViewCell).frequencyLabel.textColor = // get the color from your item selection state here
... // do other configurations to your cell
}
Upvotes: 0