Reputation: 419
I want to make a SKPhysicsBody
in swift which allows another physics body to go through it without being affected. I cannot remove the physics body because I need the gravity. Any help is appreciated.
Upvotes: 0
Views: 348
Reputation: 392
"Physics bodies with the same collisionBitMask
value will "pass-through" each other.".
This should answer your question.
Upvotes: 1