Reputation: 183
Suppose I have code like that one, and I want to get access to the myClassB members. How can I do that? I need to use the functionality of functionA. I can't change it because it is from the 3rd party library. And I need to use functionA to create it, and get values created by it. In this case "Test_1" string
class myClassA {
public:
myClassA(){}
~myClassA(){}
};
class myClassB : public myClassA
{
public:
myClassB(){}
void setString1(std::string newString)
std::string getS1()
private:
std::string privateMember;
};
std::shared_ptr<myClassA> functionA()
{
std::shared_ptr<myClassB> temporary(new myClassB());
temporary->setString1("TEST_1");
return std::move(temporary);
}
int main()
{
std::shared_ptr<myClassA> myPtr; // = functionA(); ??
}
Upvotes: 0
Views: 483
Reputation: 2380
Agree with dynamic_cast
but without a virtual function table in ClassA, something like this would have to do:
#include <string>
#include <memory>
#include <iostream>
#include <set>
class myClassA {
public:
myClassA(){}
~myClassA(){}
};
class myClassB;
class ClassB_Registry{
private:
ClassB_Registry(){
}
~ClassB_Registry(){
}
public:
static ClassB_Registry* Get(){ static ClassB_Registry obj; return &obj; }
static void Register(myClassB* ptr){
Get()->mPointers.insert(ptr);
}
static void UnRegister(myClassB* ptr){
Get()->mPointers.erase(ptr);
}
static myClassB* Cast(myClassA* ptr){
if(Get()->mPointers.count((myClassB*)ptr) > 0) return (myClassB*)ptr;
return nullptr;
}
private:
std::set<myClassB*> mPointers;
};
class myClassB : public myClassA
{
public:
myClassB(){ ClassB_Registry::Register(this); }
~myClassB(){ ClassB_Registry::UnRegister(this); }
void setString1(std::string newString){privateMember = newString;}
std::string getS1() { return privateMember; }
private:
std::string privateMember;
};
std::shared_ptr<myClassA> functionA()
{
std::shared_ptr<myClassB> temporary(new myClassB());
temporary->setString1("TEST_1");
return std::move(temporary);
}
int main()
{
std::shared_ptr<myClassA> myPtr = functionA(); //??
std::shared_ptr<myClassA> myPtr_a(new myClassA()); //??
myClassB* pDerrived = ClassB_Registry::Cast(myPtr.get()); // bridge the RTTI gap
if(pDerrived)
std::cout << pDerrived->getS1();
pDerrived = ClassB_Registry::Cast(myPtr_a.get()); // works on A pointers to return null
if(pDerrived)
std::cout << pDerrived->getS1() << " \n";
else
std::cout << "Not A Pointer of Type B" << " \n";
}
It's not pretty, but if myClassB had a virtual table as mentioned previously, and all future derived classes used myClassB
as the base, then you could bridge the gap for RTTI.
Upvotes: 1
Reputation: 20396
Theoretically, you could use a dynamic_cast
(or in this case specifically, std::dynamic_pointer_cast
to get the derived pointer type. Like so:
std::shared_ptr<MyClassA> a_ptr = functionA();
std::shared_ptr<MyClassB> b_ptr = std::dynamic_pointer_cast<MyClassB>(a_ptr);
if(b_ptr) {//Check to verify the cast was successful
b_ptr->setString("Test1");
}
There is, however, a major caveat to this. In order for dynamic_cast
(and therefore std::dynamic_pointer_cast
) to work, your object hierarchy must have a virtual table defined. That means at least one of the methods defined by MyClassA
must be declared virtual
. The simplest solution is to declare the destructor virtual
, since that's good practice whenever you're defining polymorphic objects (since you need it to ensure that any derived classes clean up their resources correctly).
class MyClassA {
public:
MyClassA() = default;
virtual ~MyClassA() = default;
};
Upvotes: 3