Reputation: 95
I'm making a game using SDL2, and I want to track down bottlenecks in perfomance. In CPU profiling, I can see the CPU usage of my functions, yet all SDL stuff is marked as SDL2.dll!0x000..., which isn't helpful. How to make it display the function names instead of addresses?
Upvotes: 2
Views: 1324
Reputation: 1999
You could either:
Upvotes: 1