Reputation: 91
I am practicing to draw a ball in the Panel and show the ball's coordinate when the ball is dragged.
This is my first time to practice a drawing exercise(?)
This is my code.
import java.awt.*;
import java.awt.event.*;
public class MovingBall extends Frame {
Panel ballPanel = new Panel();
Label ballLabel = new Label();
Panel coordinatePanel = new Panel();
Label coordinateLabel = new Label();
int x0=0,y0 =0, x=20,y=30;
int nowX, nowY;
Label nowXcoordinateLabel = new Label("Now X :"+nowX);
Label nowYcoordinateLabel = new Label("Now Y :"+nowY);
MovingBall(){
setLayout(new GridLayout(1,1));
ballPanel.add(ballLabel); coordinatePanel.add(coordinateLabel);
add(ballPanel);
add(coordinatePanel);
ballPanel.setBackground(Color.white);
coordinatePanel.setBackground(Color.LIGHT_GRAY);
nowXcoordinateLabel.setBackground(Color.WHITE);
nowYcoordinateLabel.setBackground(Color.WHITE);
coordinatePanel.add(nowXcoordinateLabel);
coordinatePanel.add(nowYcoordinateLabel);
setVisible(true);
setSize(400,400);
MouseMotionListener ml = new MouseMotionAdapter(){
public void mouseDragged(MouseEvent e){
Point p = new Point();
nowX = (int) p.getX();
nowY = (int) p.getY();
}
};
addWindowListener(new WindowAdapter() {
public void windowClosing(WindowEvent we) {
dispose();
}
}
);
}
public void paintComponent(Graphics2D gg){
// super.paintComponents(gg);
ballPanel.paintComponents(gg);
gg.setColor(Color.BLUE);
gg.fillOval(x0, y0, 10, 10);
}
public static void main(String[]arg){
MovingBall mb = new MovingBall();
}
}
I have two problems
fillOval
and paintComponent
to draw and display a ball but I don't see that on the screen. Why?mouseDragged
? Do I need some thread? Upvotes: 0
Views: 2047
Reputation: 2194
Make your class extending Panel
and make it ready to drawing with overriding paint
method and add the MouseMotionListener
to listining your panel.Get X and Y coordinates for using in paint
method, at last add your drawing panel to Frame
.
Simple code : UPDATED
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Frame;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.GridLayout;
import java.awt.Label;
import java.awt.Panel;
import java.awt.RenderingHints;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
public class TestClass extends Panel {
/**
*
*/
private static final long serialVersionUID = 1L;
Panel ballPanel = new Panel();
Label ballLabel = new Label();
Panel coordinatePanel = new Panel();
Label coordinateLabel = new Label();
int nowX, nowY;
Label nowXcoordinateLabel = new Label("Now X :");
Label nowYcoordinateLabel = new Label("Now Y :");
TestClass() {
coordinatePanel.add(coordinateLabel);
nowXcoordinateLabel.setBackground(Color.WHITE);
nowYcoordinateLabel.setBackground(Color.WHITE);
nowXcoordinateLabel.setPreferredSize(new Dimension(100, 25));
nowYcoordinateLabel.setPreferredSize(new Dimension(100, 25));
coordinatePanel.setPreferredSize(new Dimension(400, 30));
coordinatePanel.setBackground(Color.LIGHT_GRAY);
coordinatePanel.add(nowXcoordinateLabel);
coordinatePanel.add(nowYcoordinateLabel);
MouseAdapter ml = new MouseAdapter() {
@Override
public void mouseMoved(MouseEvent e) {
nowXcoordinateLabel.setText("Now X :" + e.getX());
nowYcoordinateLabel.setText("Now Y :" + e.getY());
nowX = e.getX();
nowY = e.getY();
repaint();
super.mouseMoved(e);
}
};
setLayout(new GridLayout(1, 1));
setBackground(Color.WHITE);
addMouseMotionListener(ml);
setVisible(true);
setSize(400, 400);
}
@Override
public void paint(Graphics g) {
Graphics2D gg = (Graphics2D) g;
gg.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
gg.setColor(Color.BLUE);
gg.fillOval(nowX, nowY, 20, 20);
}
public static void main(String[] arg) {
TestClass mb = new TestClass();
Frame frame = new Frame("Test drawing");
frame.addWindowListener(new WindowAdapter() {
@Override
public void windowClosing(WindowEvent e) {
frame.dispose();
super.windowClosing(e);
}
});
frame.setLayout(new GridLayout(1, 1));
frame.add(mb);
frame.add(mb.coordinatePanel);
frame.setSize(800, 600);
frame.setVisible(true);
}
}
Upvotes: 1
Reputation: 347214
Let's start with
Frame
doesn't have a paintComponent
method, so nothing is ever going to call it.0x0
would paint the circle under the frame's borders, so you wouldn't see itPoint
from the MouseEvent
, not from the new Point
object you've createdFrom that, you should move the functionality of the painting and mouse dragged management to it's own class. This provides you with two things, first, a surface onto which you can paint, and which will contained within the frame borders and the mouse events will automatically be converted to the panels context (0x0
will be the top left corner of the panel)
This raises the question about how to update the labels. Well, you could take a leaf from the AWT API and use a simple observer pattern to generate events when the coordinates are changed, for example
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.FlowLayout;
import java.awt.Frame;
import java.awt.Graphics;
import java.awt.Label;
import java.awt.Panel;
import java.awt.Point;
import java.awt.event.MouseEvent;
import java.awt.event.MouseMotionAdapter;
import java.awt.event.MouseMotionListener;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
import java.util.ArrayList;
import java.util.EventObject;
import java.util.List;
public class MovingBall extends Frame {
BallPane ballPanel = new BallPane();
Label ballLabel = new Label();
int x0 = 0, y0 = 0, x = 20, y = 30;
int nowX, nowY;
Label nowXcoordinateLabel = new Label("Now X :" + nowX);
Label nowYcoordinateLabel = new Label("Now Y :" + nowY);
MovingBall() {
setLayout(new BorderLayout());
ballPanel.add(ballLabel);
add(ballPanel);
ballPanel.setBackground(Color.white);
nowXcoordinateLabel.setBackground(Color.WHITE);
nowYcoordinateLabel.setBackground(Color.WHITE);
setVisible(true);
setSize(400, 400);
addWindowListener(new WindowAdapter() {
@Override
public void windowClosed(WindowEvent e) {
dispose();
}
});
Panel coordinates = new Panel(new FlowLayout());
coordinates.add(nowXcoordinateLabel);
coordinates.add(nowYcoordinateLabel);
coordinates.setBackground(Color.LIGHT_GRAY);
add(coordinates, BorderLayout.SOUTH);
ballPanel.addCoordinateListene(new CoordinateListener() {
@Override
public void coordinatesChanged(CoordinateEvent evt) {
nowXcoordinateLabel.setText("Now X: " + evt.getCoordinate().getX());
nowYcoordinateLabel.setText("Now X: " + evt.getCoordinate().getY());
revalidate();
repaint();
}
});
}
public static void main(String[] arg) {
MovingBall mb = new MovingBall();
}
public class CoordinateEvent extends EventObject {
private final Point p;
public CoordinateEvent(Object source, Point p) {
super(source);
this.p = p;
}
public Point getCoordinate() {
return p;
}
}
public interface CoordinateListener {
public void coordinatesChanged(CoordinateEvent evt);
}
public class BallPane extends Panel {
int x0 = 0, y0 = 0, x = 20, y = 30;
private List<CoordinateListener> coordinateListeners;
public BallPane() {
MouseMotionListener ml = new MouseMotionAdapter() {
public void mouseDragged(MouseEvent e) {
x0 = (int) e.getX();
y0 = (int) e.getY();
fireCoordinateChange(new Point(e.getPoint()));
repaint();
}
};
addMouseMotionListener(ml);
coordinateListeners = new ArrayList<>(5);
}
@Override
public void paint(Graphics g) {
super.paint(g);
g.setColor(Color.BLUE);
g.fillOval(x0, y0, 10, 10);
}
public void addCoordinateListene(CoordinateListener listener) {
coordinateListeners.add(listener);
}
public void removeCoordinateListene(CoordinateListener listener) {
coordinateListeners.remove(listener);
}
protected void fireCoordinateChange(Point p) {
CoordinateEvent evt = new CoordinateEvent(this, p);
for (CoordinateListener listener : coordinateListeners) {
listener.coordinatesChanged(evt);
}
}
}
}
Upvotes: 1
Reputation: 472
To get the position of the mouse instead of:
nowX = (int) p.getX();
Write this:
nowX = (int) e.getX();
You also need to redraw the oval every time the user triggers a Mouse Drag event
Upvotes: 0