Reputation: 1633
Does it belong to framebuffer object state? Is it shareable context state? Is it non-shareable context state?
I just can't find it in the specs :=(
Upvotes: 0
Views: 79
Reputation: 473342
The clear color is context state.
There's no such thing as "shareable" context state; state in an OpenGL context is never shared with other contexts. Objects can be shared, but not context state.
Upvotes: 4