Rao
Rao

Reputation: 2972

How to list the vertices over a selected edge in Maya via Python

I have a scenario, where I need to snap an Object B over the vertices of a selected edge of Object A. I need to know, how to list all the vertices of a selected polyObject edge in a sequence, so that I can duplicate and snap the objects to required vertices based on my requirement. Like snap to every alternate vertex.

Your suggestions are so valuable to me.

Thanks in advance.

Upvotes: 1

Views: 3715

Answers (1)

Andy Jazz
Andy Jazz

Reputation: 58553

This is a MEL version:

polyCube -sx 1 -sy 1 -sz 1 ;
select -r pCube1.e[7] ;
PolySelectConvert 3 ;
select -d pCube1.e[7] ;
$allComponents = `ls -selection` ;
print ( $allComponents ) ;

// print ( $allComponents[0] ) ;
// print ( $allComponents[1] ) ;

This is a Python version:

import maya.cmds as mc

mc.polyCube( sx=1, sy=1, sz=1 )
mc.select( 'pCube1.e[7]' )
mc.select( mc.polyListComponentConversion( tv=True ) ) 
allComponents = mc.ls( sl=True )
print( allComponents )

# print( allComponents[0] )
# print( allComponents[1] )

Upvotes: 1

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