Mr_Hmp
Mr_Hmp

Reputation: 2535

Completed event not working on sounds played through audiosprite in IE

I am using :

                    createjs.Sound.play("Demo_Sound").on("complete", function () {
                       alert('fin.');
                    }, this);

When Demo_Sound is not in audioSprite but it is a normal sound then it calls the "complete" event in IE too.

This is not working. Any leads will be greatly appreciated.

Upvotes: 1

Views: 158

Answers (1)

Mr_Hmp
Mr_Hmp

Reputation: 2535

The audiosprites were very small in length (2,3 seconds). And the gap between audios was only 200ms. I increased this gap and combined more sounds in one sprite and it is working fine now.

Upvotes: 0

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