Reputation: 196
How can I make the image fade out the grayscale when I mouseover the div?
This is the page http://www.stirringminds.com/partners/
HTML:
<div class="col-xs-4 dealsdiv" id="businessfltr" style="background-color:#fff;border:1px solid #DDD;border-radius:4px;margin:10px;"><img class="dealsimg" src="http://13.126.32.0/wp-content/uploads/2017/05/aws_logo_web_300px.png"/><span style="position:relative;bottom:15%;left:7%;color:#000;">Amazon Web Services</span><br><span style="position:relative;left:48.5%;bottom:50%;padding-right:-100px;">$1000 credits for 1 year.</span></div>
CSS:
.dealsdiv {
height: 100px;
}
.dealsimg {
width:150px;
height:auto;
position: relative;
top: 50%;
transform: translateY(-50%);
-webkit-filter: grayscale(100%); /* Safari 6.0 - 9.0 */
filter: grayscale(100%);
}
Upvotes: 1
Views: 1122
Reputation:
this is my first answer on StackOverflow, but I believe I can at least point you in the right direction.
One answer to this would be to use JQuery and the HTML canvas
element.
// waits until all images have loaded
$(window).load(function(){
//Fade in images so there isn't a color "pop" document load and then on window load
$(".item img").fadeIn(500);
// clone image
$('.item img').each(function(){
var el = $(this);
el.css({"position":"absolute"}).wrap("<div class='img_wrapper' style='display: inline-block'>").clone().addClass('img_grayscale').css({"position":"absolute","z-index":"998","opacity":"0"}).insertBefore(el).queue(function(){
var el = $(this);
el.parent().css({"width":this.width,"height":this.height});
el.dequeue();
});
this.src = grayscale(this.src);
});
// Fade image
$('.item img').mouseover(function(){
$(this).parent().find('img:first').stop().animate({opacity:1}, 1000);
})
$('.img_grayscale').mouseout(function(){
$(this).stop().animate({opacity:0}, 1000);
});
});
// Grayscale w canvas method
function grayscale(src){
var canvas = document.createElement('canvas');
var ctx = canvas.getContext('2d');
var imgObj = new Image();
imgObj.src = src;
canvas.width = imgObj.width;
canvas.height = imgObj.height;
ctx.drawImage(imgObj, 0, 0);
var imgPixels = ctx.getImageData(0, 0, canvas.width, canvas.height);
for(var y = 0; y < imgPixels.height; y++){
for(var x = 0; x < imgPixels.width; x++){
var i = (y * 4) * imgPixels.width + x * 4;
var avg = (imgPixels.data[i] + imgPixels.data[i + 1] + imgPixels.data[i + 2]) / 3;
imgPixels.data[i] = avg;
imgPixels.data[i + 1] = avg;
imgPixels.data[i + 2] = avg;
}
}
ctx.putImageData(imgPixels, 0, 0, 0, 0, imgPixels.width, imgPixels.height);
return canvas.toDataURL();
}
SOURCE <-- from a great walk through from Darcy Clarke, with a demo of (I think) exactly what you're looking for.
Note: With the above code, remember:
Upvotes: 0
Reputation: 195981
Use transition
.dealsimg {
-webkit-transition: -webkit-filter 300ms;
transition:filter 300ms;
}
.dealsdiv:hover .dealsimg{
-webkit-filter: grayscale(0%); /* Safari 6.0 - 9.0 */
filter: grayscale(0%);
}
Upvotes: 2
Reputation: 1902
.dealsdiv {
height: 100px;
}
.dealsimg {
width:150px;
height:auto;
position: relative;
top: 50%;
transform: translateY(-50%);
-webkit-filter: grayscale(100%); /* Safari 6.0 - 9.0 */
filter: grayscale(100%);
transition: filter 400ms ease-in-out; //this is optional. change the duration if you want.
}
.dealsdiv:hover .dealsimg {
filter: grayscale(0);
}
Upvotes: 4