Reputation: 115
I have a simple example of the add-on switch with vaadin, what I want is to keep the state of the switch even when I update the UI, that is, I support multiple tabs, but I can not do it, this push example is very similar to What I want to do but with a textField.
To my example I add a bulb so that when another accesses the application can see the current state of the bulb. My example in github is this with only 3 classes
This is the swithc listener that changes my bulb, but when I get the boolean value (true, or false), I still do not understand the right way to push the other switch
switchTemu.addValueChangeListener(new Property.ValueChangeListener() {
private static final long serialVersionUID = 1L;
@Override
public void valueChange(Property.ValueChangeEvent event) {
boolean estado = (boolean) event.getProperty().getValue();
ScrumBoard.addSwitch(estado);
switchTemu.removeValueChangeListener(this);
if(estado == Boolean.TRUE) {
bombilla.setIcon(bombillaON);
}else {
bombilla.setIcon(bombillaOFF);
}
switchTemu.addValueChangeListener(this);
}
});
Update
In my example github achievement, change the state of all switches to all UI, but I still do not know how to get the state of the switches
Upvotes: 0
Views: 236
Reputation: 115
I could see that with the ThemeResource () class, changing the bulb to its ON / OFF effect is strange, but I solve it as follows
.bombillo-on {
@include valo-animate-in-fade($duration: 1s);
width: 181px;
height: 216px;
background: url(img/on.png) no-repeat;
}
.bombillo-off {
@include valo-animate-in-fade($duration: 1s);
width: 181px;
height: 216px;
background: url(img/off.png) no-repeat;
}
public enum Sstate {
ON(true,"bombillo-on"),
OFF(false,"bombillo-off");
private boolean value;
private String style;
Sstate(boolean value, String style) {
this.value = value;
this.style = style;
}
public boolean getValue() { return value;}
public String getStyle() { return style;}
public static Sstate from(boolean value) { return value ? ON:OFF;}
}
And the handleChangeEvent It stays like this
@Override
public void handleChangeEvent(Sstate state) {
ui.access(() -> {
bombilla.setStyleName(state.getStyle());
s.setValue(state.getValue());
System.out.println(state+" values "+s);
});
}
UPDATE:
I notice an issue, that when I add a new view, or change using the buttonMenuToggle, it loses the synchronization, and update the bulb quite strange, clear with the themeResource does not happen that.
Solution:
to avoid UiDetachedException when using the Navigator try this, It works very well
@Override
public void handleChangeEvent(Sstate state) {
if(!ui.isAttached()) {
BroadcastesSwitch.removeListener(this);
return;
}
ui.access(() -> {
bombilla.setStyleName(state.getStyle());
s.setValue(state.getValue());
System.out.println(state+" values "+s);
});
}
Upvotes: 0
Reputation: 15518
I made a couple of changes to your sources (still basic, but it gets you started):
switch value change listeners
now just trigger a state changed event
state changed listeners
now update the UI elements when triggeredstate changed listeners
is informed (triggered) about the current stateThe main idea is to have just a single shared state and any change is communicated to all the listeners (including the one where the change originated).
Below you can find the code: (P.S. I did not recompile my widgetset so the nice switch icon falls back to the default check box style)
1) SwitchState
- represents the state of the switch shared between all the app instances
public enum SwitchState {
ON(true, new ThemeResource("img/on.png")), OFF(false, new ThemeResource("img/off.png"));
private final boolean value;
private final ThemeResource icon;
SwitchState(boolean value, ThemeResource icon) {
this.value = value;
this.icon = icon;
}
public boolean getValue() {
return value;
}
public ThemeResource getIcon() {
return icon;
}
public static SwitchState from(boolean value) {
return value ? ON : OFF;
}
}
2) ScrumBoard
common state and listeners manager
public class ScrumBoard {
// list of listeners
private static List<SwitchChangeListener> LISTENERS = new ArrayList<>();
// initial state
private static SwitchState STATE = SwitchState.OFF;
// state change listener contract
public interface SwitchChangeListener {
void handleStateChange(SwitchState state);
}
// handle a a state change request
public static synchronized void updateState(boolean value) {
STATE = SwitchState.from(value);
fireChangeEvent(STATE);
}
// register a new state listener
public static synchronized void addSwitchChangeListener(SwitchChangeListener listener) {
System.out.println("Added listener for " + listener);
LISTENERS.add(listener);
// when a new listener is registered, also inform it of the current state
listener.handleStateChange(STATE);
}
// remove a state listener
public static synchronized void removeSwitchListener(SwitchChangeListener listener) {
LISTENERS.remove(listener);
}
// fire a change event to all registered listeners
private static void fireChangeEvent(SwitchState state) {
for (SwitchChangeListener listener : LISTENERS) {
listener.handleStateChange(state);
}
}
}
3) ScrumBoardLayout
- UI layout and components
public class ScrumBoardLayout extends VerticalLayout implements ScrumBoard.SwitchChangeListener {
private Label icon = new Label();
private Switch mySwitch = new Switch();
public ScrumBoardLayout() {
setMargin(true);
setSpacing(true);
addHeader();
// listen for state changes
ScrumBoard.addSwitchChangeListener(this);
}
private void addHeader() {
mySwitch.setImmediate(true);
icon.setSizeUndefined();
// notify of state change
mySwitch.addValueChangeListener((Property.ValueChangeListener) event -> ScrumBoard.updateState((Boolean) event.getProperty().getValue()));
VerticalLayout layout = new VerticalLayout();
layout.setHeight("78%");
layout.addComponents(icon, mySwitch);
layout.setComponentAlignment(icon, Alignment.BOTTOM_CENTER);
layout.setComponentAlignment(mySwitch, Alignment.BOTTOM_CENTER);
layout.setExpandRatio(mySwitch, 1);
addComponents(layout);
}
@Override
public void handleStateChange(SwitchState state) {
// update UI on state change
UI.getCurrent().access(() -> {
mySwitch.setValue(state.getValue());
icon.setIcon(state.getIcon());
Notification.show(state.name(), Type.ASSISTIVE_NOTIFICATION);
});
}
@Override
public void detach() {
super.detach();
ScrumBoard.removeSwitchListener(this);
}
}
Upvotes: 1