Reputation:
The app itself works completely fine. My question is that on the launching of the app itself, the screen is the Unity default blue for a quick second or so before changing to the black of my first scene.
How do I change this color to be black on startup?
Upvotes: 1
Views: 6758
Reputation: 125375
You can change this by going to File --> Build Settings --> Player Settings --> Splash Image --> Background --> Background Color.
From there you can change the background color. You can also change the image, animation type and overlay opacity from there.
Note that there are things you may not be able to change there unless you have Pro license.
EDIT:
Updated to be more detailed of where to change stuff
First change the Splash Image:
There are more options for iOS platform but this settings can still be found in the menu I mentioned above.
If iOS, select iOS as your platform and you can change your Background Color from there:
You should then change the Launch Screen type from there. Set it to None if you want it to be gone.
If the color does not still change, you can create a Texture with a color of your choice and add it to the Mobile Splash Screen slot:
Upvotes: 6
Reputation: 511
I believe the OP was looking for the Background Color of the Launch Screens as indicated in these screenshots.
This is taken from an iOS build setting panel. We've observed odd behavior with no textures at all (even though that is what we want), so we use single-pixel, solid-color images as well as a background color to match.
These fields are not made available in the PC/Android build windows, so not 100% sure what the equivalent would be - beyond using flat-colored images. Either way, it is these elements that are used prior to loading your scenes.
Upvotes: 0
Reputation: 571
I think you are talking about the camera background color. You can set it up in your main camera to black. You can find the camera documentation here.
Upvotes: -1