Reputation: 1406
I am using kivy for UI. there is a Time_consuming function and when it runs, kivy ui will goes in black, so I used Threading. I want to disable buttons until Time_consuming function finishes, and then enable button again. I have been used something like below:
from threading import Thread
from kivy.clock import Clock
from functools import partial
def run():
self.run_button.disabled=True
self.back_button.disabled=True
t=Thread(target=Time_consuming(), args=())
t.start()
Clock.schedule_interval(partial(disable, t.isAlive()), 8)
def disable(t, what):
print(t)
if not t:
self.run_button.disabled=False
self.back_button.disabled=False
but this dose not work, t.isAlive() in disable() even when Time_consuming() finishes, is True. where is the problem ?
question2: another problem is, Clock.schedule_interval will continue to run for ever. how can stop it when function finished?
Upvotes: 0
Views: 1458
Reputation: 3048
I see you already answered your question. I was also building an example app to help you, while you were answering. I think it still can be of value to you and therefore I am posting it. One button shows you threading and the other one scheduling once. Happy coding :).
from kivy.app import App
from kivy.base import Builder
from kivy.properties import ObjectProperty
from kivy.uix.boxlayout import BoxLayout
from kivy.clock import Clock
import time
import threading
Builder.load_string("""
<rootwi>:
label_to_be_changed1: label_to_be_changed1
label_to_be_changed2: label_to_be_changed2
button1: button1
button2: button2
orientation: 'vertical'
Button:
id: button1
text:'Button1 - Threading'
on_press: root.change_Label_text1()
Button:
id: button2
text: 'Button2 - schedule'
on_press: root.change_Label_text2()
Label:
id: label_to_be_changed1
Label:
id: label_to_be_changed2
""")
class rootwi(BoxLayout):
label_to_be_changed1 = ObjectProperty()
label_to_be_changed2 = ObjectProperty()
button1 = ObjectProperty()
button2 = ObjectProperty()
def change_Label_text1(self):
self.button1.disabled = True
threading.Thread(target=self.timeconsuming).start()
def timeconsuming(self):
#do your stuff
time.sleep(5)
self.label_to_be_changed1.text = 'thread has ended'
self.button1.disabled = False
def change_Label_text2(self):
self.button2.disabled = True
Clock.schedule_once(self.change_Label_text2_callback, 4)
def change_Label_text2_callback(self, *largs):
self.label_to_be_changed2.text = 'schedule has ended'
self.button2.disabled = False
class MyApp(App):
def build(self):
return rootwi()
if __name__ == '__main__':
MyApp().run()
Upvotes: 1
Reputation: 1406
I have found that:
question1: pass t instead of t.isAlive().this :
Clock.schedule_interval(partial(disable, t.isAlive()), 8)
changed to :
Clock.schedule_interval(partial(disable, t), 8)
question2: If the disable() returns False, the schedule will be canceled and won’t repeat.
def run_model():
self.run_button.disabled=True
self.back_button.disabled=True
t=Thread(target=run, args=())
t.start()
Clock.schedule_interval(partial(disable, t), 8)
def disable(t, what):
if not t.isAlive():
self.run_button.disabled=False
self.back_button.disabled=False
return False
Upvotes: 0