dan
dan

Reputation: 119

How to decode an image once render multiple time

An image is decoded once, and I need to render the surface associated with decoder multiple time to different surfaceTexture, then display them on screen at same time, how could I realize this? what should I created multiple time? SurfaceTexture? Surface? native window and some other objects related to OpemGL render?

Upvotes: 1

Views: 43

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