Reputation: 897
I am trying to run a simple implementation of Virtual Buttons in Unity using Vuforia. My current versions are : Unity 5.6.1
And I'm recieving Type or namespace 'IUnzipper' could not be found (are you using a missing directive or assembly reference?)
My C# Script :
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Vuforia;
public class vbScript : MonoBehaviour, IVirtualButtonEventHandler {
GameObject zombie;
// Use this for initialization
void Start () {
zombie = GameObject.Find ("zombie");
GameObject virtualButtonObject = GameObject.Find ("actionButton");
virtualButtonObject.GetComponent<VirtualButtonBehaviour> ().RegisterEventHandler (this);
}
public void OnButtonPressed(VirtualButtonAbstractBehaviour vb) {
Debug.Log("button Pressed");
zombie.GetComponent<Animation> ().Play ();
}
public void OnButtonReleased(VirtualButtonAbstractBehaviour vb) {
zombie.GetComponent<Animation> ().Stop ();
}
}
Error trace: \VirtualButton3\Assets\Vuforia\Editor\Scripts\Unzipper\SharpZipLibUnzipper.cs(38,38): Error CS0246: The type or namespace name 'IUnzipper' could not be found (are you missing a using directive or an assembly reference?) (CS0246) (Assembly-CSharp-Editor)
Upvotes: 0
Views: 845
Reputation: 216
Google is a great resource. It appears that the template dose not always come with it in the folder.
Here is the link to it link
Upvotes: 0