Reputation: 277
Where does my music section belong in this code to play upon starting? If i put it before the loop it only plays the music, if i put it during the loop the program will not run. I think what is happening is that the music doesnt have a chance to play because the loop just keeps restarting. Thanks
pygame.mixer.music.load("doommusic.mp3")
pygame.mixer.music.play()
time.sleep(1090)
pygame.mixer.music.stop()
#imports pygame library
import pygame
import sys
import time
pygame.init()
#Sceen height and width
display_width = 800
display_height = 600
#color variables
white = (255,255,255)
screen = pygame.display.set_mode((display_width,display_height))
pygame.display.set_caption('Operation Python')
screen.fill(white)
Fps = pygame.time.Clock()
man1x = 200
man1y = 200
man=100
man1=100
#main loop
while True:
screen.fill(white)
for event in pygame.event.get():
if event.type == pygame.QUIT:
sys.exit()
pygame.draw.circle(screen,(9, 44, 100),(man1x,man1y),25)
pygame.draw.circle(screen,(9, 44, 100),(man,man1),75)
pressed = pygame.key.get_pressed()
if pressed[pygame.K_LEFT]:
man1x -= 1
if pressed[pygame.K_RIGHT]:
man1x += 1
if pressed[pygame.K_UP]:
man1y -= 1
if pressed[pygame.K_DOWN]:
man1y += 1
pygame.display.flip()
Fps.tick(120)
Upvotes: 2
Views: 137
Reputation: 13327
Try with this line, it will wait until the music ends
pygame.mixer.init()
pygame.mixer.music.load("doommusic.mp3")
pygame.mixer.music.play()
#main loop
while True:
[...]
Upvotes: 1
Reputation: 146
Immediately following the pygame.init() you need to add
pygame.mixer.init()
pygame.mixer.music.load("doommusic.mp3")
pygame.mixer.music.play()
Upvotes: 1