Reputation: 672
With the following code I am able to stagger animate the position and fade the text in. But what I'd like to accomplish is to move, fade in, and then fade all copy back to 0 by end of scroll. So moving is working fine. I just want the same <p>
tags to fade in then back out by end of scroll.
// init controller to hold all commands/animations
const controller = new ScrollMagic.Controller({ addIndicators: true });
const tween1 = TweenMax
.staggerTo('#parallax p', 1, {
bottom: $('#parallax').height(),
opacity: 1,
}, 0.06);
// All commands/animations live in a scene
new ScrollMagic.Scene({
// Element to watch
triggerElement: '#parallax',
// Point at which animation starts, default is center of screen
triggerHook: 0, // 1 onEnter, .5 onCenter (Defualt), 0 onLeave
})
.setPin('#parallax')
.setTween(tween1)
.duration('100%') // Percentage of full screen or hard-wired number of pixels
.addIndicators({ name: 'FADES' }) // Indicators marked on screen
.addTo(controller); // Add this scene to controller
Side question: If the animation is keyed to scroll through ScrollMagic, what is the 1
for in the following line: .staggerTo('#parallax p', 1, {
?
Edit: More appropriate CodePen added
Upvotes: 0
Views: 1265
Reputation: 2776
Something more like this? https://codepen.io/motionimaging/pen/155bf1892710fb95dcc81ddb7201adb0/
// init controller to hold all commands/animations
const controller = new ScrollMagic.Controller({ addIndicators: true });
var timeline = new TimelineMax();
var tween1 = TweenMax.staggerFromTo("#two p", 1, {bottom: 0},{bottom: $('#two').height()}, 0.1);
var tween2a = TweenMax.staggerTo("#two p", 0.5,{ opacity: 1 }, 0.1);
var tween2b = TweenMax.staggerTo("#two p", 0.35,{ opacity: 0 }, 0.1);
timeline.add(tween1, 0)
.add(tween2a, 0)
.add(tween2b, 0.5);
new ScrollMagic.Scene({
triggerElement: "#two",
triggerHook: 0,
})
.setTween(timeline)
.setPin("#two")
.duration("200%")
.addIndicators({ name: "FADES" })
.addTo(controller);
Upvotes: 1