Reputation: 2470
I've been getting up to speed on some of the newer features of JavaScript and have been reading about Object.setPrototypeOf(). I ran across this bit of code from MDN which deals with inheriting from regular objects. But I'm confused at how they use Object.setPrototypeOf() here. I expected them to write
Object.setPrototypeOf(Dog, Animal)
as opposed to what the do below. Why do they write it this way?
var Animal = {
speak() {
console.log(this.name + ' makes a noise.');
}
};
class Dog {
constructor(name) {
this.name = name;
}
}
// If you do not do this you will get a TypeError when you invoke speak
Object.setPrototypeOf(Dog.prototype, Animal);
var d = new Dog('Mitzie');
d.speak(); // Mitzie makes a noise.
Upvotes: 16
Views: 17990
Reputation: 350252
The reason for calling Object.setPrototypeOf
is to make sure that any objects created by the Dog
constructor will get the Animal
object in their prototype chain. It would be wrong to set a prototype of the constructor itself (not to be confused with the constructor's prototype
property which really is a misnomer), since the constructor has no place in d
's prototype chain.
A created Dog
object does not get Dog
in its prototype chain, but Dog.prototype
. Dog
is just the vehicle by which objects are created, it is not supposed itself to become part of the prototype chain.
You could instead do this in the Dog
constructor:
Object.setPrototypeOf(this, Animal)
That makes the length of the prototype chain one step shorter, but the downside is that now d instanceof Dog
will no longer be true. It will only be an Animal
. This is a pity, and it explains why it is good to keep the original Dog.prototype
object, while setting its prototype to Animal
, so that now d
is both a Dog
and an Animal
.
Read about this subject here. I would promote my own answer to that Q&A.
Upvotes: 10
Reputation: 987
We can do the same using {__proto__:...}
:
var Animal = {
speak() {
console.log(this.name + ' makes a noise.');
}
};
var Dog={
__proto__: Animal
}
Dog.name='Mitzie'
Dog.speak(); // Mitzie makes a noise.
The {__proto__: Animal}
is a way of defining prototype chain
. Here, this is {__proto__: {speak:function(){...}}
as defined in Animal.
To understand this let's see the chain in steps. When we did Dog.speak()
js can't find function speak
inside Dog. So it goes up the chain once and finds speak
inside Animal. As expected this outputs "Mitzie makes a noise.".
Conceptually, Object.setPrototypeOf(Dog.prototype, Animal)
is the same as Dog.prototype.__proto__=Animal
. We call this setting Dog.prototype.[[Prototype]]
to Animal. The [[Prototype]]
is a link pointing to an object one step up the chain.
var Animal=function() {}
Animal.prototype.speak=function() {
console.log(this.name + ' makes a noise.');
}
var Dog=function(name) {
this.name=name
}
// set up prototype chain
Dog.prototype.__proto__=Animal.prototype
var d = new Dog('Mitzie');
d.speak(); // Mitzie makes a noise.
Here is your example replaced with using __proto__
to define the prototype chain.
var Animal = {
speak() {
console.log(this.name + ' makes a noise.');
}
};
class Dog {
constructor(name) {
this.name = name;
}
}
//Object.setPrototypeOf(Dog.prototype, Animal);// If you do not do this you will get a TypeError when you invoke speak
Dog.prototype.__proto__=Animal
var d = new Dog('Mitzie');
d.speak(); // Mitzie makes a noise.
Lastly, you could just use class extends..
.
var Animal = class {
constructor(name) {
this.name=name
}
speak() {
console.log(this.name + ' makes a noise.');
}
};
class Dog extends Animal {
constructor(name) {
super(name)
}
}
var d = new Dog('Mitzie');
d.speak(); // Mitzie makes a noise.
As you can see this approach is the simplest so recommended ;)
Upvotes: 1
Reputation: 2427
1) Animal is an Object literal
2) Object literal doesn't have prototype property
3) the syntax is
Object.setPrototypeOf(targetObj, sourceObj);
Object.setPrototypeOf(Dog.prototype,Animal);
4) By doing this we are inheriting the properties of
object literal ( Animal) to another literal or constructor(Dog)
5) here the Dog 's prototype is being set from Animal.
this method (Object.setPrototypOf()) sets a reference to Animal's methods to Dog's prototype
Upvotes: 3