Reputation: 963
I am trying to draw simple rectangles on a canvas. Here is my code. Code executes completely. But it draws only 7 rectangles completely and 8th one half. Last two rectangles are not drawn. What am I doing wrong? I tried on IE9 beta, FF3 and Chrome 9. Please help.
<html>
<head>
<script src="javascript/jquery-1.4.4.min.js"></script>
<script type="text/javascript" language="javascript">
$(document).ready(function () {
drawsegment($('#divTree'));
});
function drawsegment(widget) {
var $ctx = $('<canvas />', {
width: '300',
height: '200'
});
widget.html($ctx);
var ctx = $ctx[0].getContext('2d');
ctx.fillStyle = "red";
ctx.fillRect(0, 0, 255, 20);
ctx.fillStyle = "yellow";
ctx.fillRect(0, 20, 255, 20);
ctx.fillStyle = "blue";
ctx.fillRect(0, 40, 255, 20);
ctx.fillStyle = "green";
ctx.fillRect(0, 60, 255, 20);
ctx.fillStyle = "violet";
ctx.fillRect(0, 80, 255, 20);
ctx.fillStyle = "white";
ctx.fillRect(0, 100, 255, 20);
ctx.fillStyle = "black";
ctx.fillRect(0, 120, 255, 20);
ctx.fillStyle = "gray";
ctx.fillRect(0, 140, 255, 20);
ctx.fillStyle = "yellow";
ctx.fillRect(0, 160, 255, 20);
ctx.fillStyle = "blue";
ctx.fillRect(0, 180, 255, 20);
}
</script>
</head>
<body>
<div id="divTree"></div>
</body>
</html>
Upvotes: 0
Views: 313
Reputation: 6637
Canvas width and height should be defined attributes of canvas element itself instead of styled attributes:
var $ctx = $('<canvas />');
widget.html($ctx);
widget.children('canvas').attr('width',300).attr('height',200);
Upvotes: 1