Reputation: 619
I am using the event-set-component to cause my obj model under to increase scale when the cursor hovers over it.
This is working correctly.
But how would I make it spin as well as increase size?
I found the following code on AFrame docs but I do not know how to implement it so it triggers when the mouse is over the entity.
<a-animation attribute="material.opacity" begin="fade" to="0"></a-animation>
Upvotes: 0
Views: 349
Reputation: 14645
The quoted animation will work, if You set the begin event properly:
<a-animation attribute="rotation"
dur="2000"
begin="mouseenter"
to="0 360 0"
repeat="1"><a-animation>
On mouseenter, the animation triggers, and rotates the entity once.
AFRAME.registerComponent('mouseenterhandler', {
init: function () {
let el = this.el; //Your element reference
el.addEventListener('mouseenter, function () {
// get the rotation, by getAttribute, or by accessing the
//object3D.rotation
let rotation = el.getAttribute('rotation');
//lets rotate it to the same position
rotation.y += 360;
//set the animation component accordingly:
el.children[0].setAttribute('to',rotation);
//emit the 'begin' event:
el.emit('startrotating');
});
}
});
Quick Improvement if necessary: disable the listener, when the animation is triggered. Made with a boolean switched on the mouseenter event, and the animationend event.
2. You can choose not to use the animation component, and check on tick() if the cursor is over. If so, rotate the element by the actualRotation.y+0.1 ( or any other desired rotation ).
As noted before, You can access the rotation by getAttribute() or el.object3D.rotation.
Upvotes: 1
Reputation: 165
As you have asked for a different method in your comment I suggest to use a multi use component like the one I have written:
AFRAME.registerComponent('event-animate', {
schema: {
target: {type: 'selector'},
aevent: {default: 'animation1'},
triggeraction: {default: 'click'}
},
init: function () {
var data = this.data;
this.el.addEventListener(data.triggeraction, function () {
data.target.emit(data.aevent);
});
}
});
So in HTML it would look something like this:
<a-entity id="object1"
event-animate="target:object1;
triggeraction:mouseenter;
aevent:eventstart">
<a-animation attribute="scale"
dur="5000"
begin="eventstart"
from="1"
to ="5"
direction="alternate">
</a-animation>
<a-animation attribute="rotation"
dur="5000"
begin="eventstart"
from="0 0 0"
to="0 360 0"
direction="alternate">
</a-animation>
</a-entity>
The direction="alternate" should bring it back to its original position.
Upvotes: 2