Don Grem
Don Grem

Reputation: 1267

Love2D on iPhone/iPad

Is there any porting of Love2D http://love2d.org/ game engine to iPhone/iPad?

Upvotes: 6

Views: 6503

Answers (4)

Henrik P. Hessel
Henrik P. Hessel

Reputation: 36627

Since 0.10

Yes! You can find the iOS download (love-[version]-ios-source.zip) on the Bitbucket download page. It includes documentation on how to use it.

Before 0.10

Unfortunately, not yet. The reason might be that Apple only allow static libraries on the iPhone.

Source: http://love2d.org/forums/viewtopic.php?f=3&t=2023&p=20788&hilit=iphone#p20788

Upvotes: 6

Maurice
Maurice

Reputation: 1464

There is now! Have a look at the Love2D Forum post right here

It is stable and running, requirement is at least Xcode 4.3, working on iPhone, iPad, Simulator as well as real device.

Have a nice day

Upvotes: 0

Mud
Mud

Reputation: 29000

The closest alternative would be the Moai framework. It's a free, open source, Lua-based game engine/library, like LÖVE, but in addition to running on Windows, Mac and Linux, it runs on iOS and Android (and apparently the Chrome browser, too; no clue how that works, haven't tried it yet).

The API is a bit lower level than LÖVE, but from what I've seen so far it seems to be exceptionally well engineered and is super fast. Wolf Toss (also available on Android) was written with it.

Upvotes: -1

schme16
schme16

Reputation: 41

Bill Meltsner has started work on an iPhone port. Check it out, it current;y only works in the simulator, but he seems to be progressing fairly well: https://bitbucket.org/bmelts/love-iphone/overview

Upvotes: 4

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